StatTypeGGG.ProjectilesPierce1AdditionalTargetPer10StatValue = 5886
Selects projectiles pierce1 additional target per10 stat value in StatTypeGGG.
Named values for stat type ggg. Select a value when an API accepts or returns StatTypeGGG.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.ProjectilesPierce1AdditionalTargetPer10StatValue = 5886
Selects projectiles pierce1 additional target per10 stat value in StatTypeGGG.
StatTypeGGG.ProjectilesPierce1AdditionalTargetPer15StatValue = 5887
Selects projectiles pierce1 additional target per15 stat value in StatTypeGGG.
StatTypeGGG.ProjectilesPierceAllNearbyTargets = 5885
Selects projectiles pierce all nearby targets in StatTypeGGG.
StatTypeGGG.ProjectilesPierceAllTargetsInXRange = 12304
Selects projectiles pierce all targets in x range in StatTypeGGG.
StatTypeGGG.ProjectilesPierceEnemiesWithFullyBrokenArmour = 23602
Selects projectiles pierce enemies with fully broken armour in StatTypeGGG.
StatTypeGGG.ProjectilesPierceWhilePhasing = 4762
Selects projectiles pierce while phasing in StatTypeGGG.
StatTypeGGG.ProjectilesPierceXAdditionalTargetsWhileYouHavePhasing = 5881
Selects projectiles pierce x additional targets while you have phasing in StatTypeGGG.
StatTypeGGG.ProjectilesRain = 9832
Selects projectiles rain in StatTypeGGG.
StatTypeGGG.ProjectilesRefreshChainsWhenPassingAFlameWall = 18266
Selects projectiles refresh chains when passing a flame wall in StatTypeGGG.
StatTypeGGG.ProjectilesReturn = 1128
Selects projectiles return in StatTypeGGG.
StatTypeGGG.ProjectilesShouldCollideWithFlyingMonsters = 17567
Selects projectiles should collide with flying monsters in StatTypeGGG.
StatTypeGGG.ProjectilesSpiral = 23285
Selects projectiles spiral in StatTypeGGG.
StatTypeGGG.ProjectilesTravelAtFixedHeight = 18525
Selects projectiles travel at fixed height in StatTypeGGG.
StatTypeGGG.ProphecyMonsterSpawnLevel = 5941
Selects prophecy monster spawn level in StatTypeGGG.
StatTypeGGG.ProphecySpawnedMonsterMagicMinimumRarity = 4586
Selects prophecy spawned monster magic minimum rarity in StatTypeGGG.
StatTypeGGG.ProtectiveLinkDurationPosPct = 14406
Selects protective link duration pos pct in StatTypeGGG.
StatTypeGGG.ProximityShieldGroundLightningDurationMs = 5055
Selects proximity shield ground lightning duration ms in StatTypeGGG.
StatTypeGGG.PunctureAndEnsnaringArrowEnemiesExplodeOnDeathByAttackFor10PctLifeAsPhysicalDamageChancePct = 16994
Selects puncture and ensnaring arrow enemies explode on death by attack for10 pct life as physical damage chance pct in StatTypeGGG.
StatTypeGGG.PunctureDamagePosPct = 3846
Selects puncture damage pos pct in StatTypeGGG.
StatTypeGGG.PunctureDurationPosPct = 4062
Selects puncture duration pos pct in StatTypeGGG.
StatTypeGGG.PunctureMaimOnHitPctChance = 4097
Selects puncture maim on hit pct chance in StatTypeGGG.
StatTypeGGG.PunishmentCurseEffectPosPct = 4135
Selects punishment curse effect pos pct in StatTypeGGG.
StatTypeGGG.PunishmentDurationPosPct = 4164
Selects punishment duration pos pct in StatTypeGGG.
StatTypeGGG.PunishmentIgnoresHexproof = 16351
Selects punishment ignores hexproof in StatTypeGGG.
StatTypeGGG.PunishmentNoReservation = 14137
Selects punishment no reservation in StatTypeGGG.
StatTypeGGG.PunishmentPhysicalDamagePctReflectedForMagicMonsters = 1151
Selects punishment physical damage pct reflected for magic monsters in StatTypeGGG.
StatTypeGGG.PunishmentPhysicalDamagePctReflectedForNormalMonsters = 1150
Selects punishment physical damage pct reflected for normal monsters in StatTypeGGG.
StatTypeGGG.PunishmentPhysicalDamagePctReflectedForRareMonsters = 1152
Selects punishment physical damage pct reflected for rare monsters in StatTypeGGG.
StatTypeGGG.PunishmentPhysicalDamagePctReflectedForUniqueMonsters = 1153
Selects punishment physical damage pct reflected for unique monsters in StatTypeGGG.
StatTypeGGG.PunishmentReflectPctOverkillDamageToNearbyAlliesOnDeath = 11575
Selects punishment reflect pct overkill damage to nearby allies on death in StatTypeGGG.
DPB2 0.4.5.102 · Reference reviewed 2026-10-25. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.