StatTypeGGG.RogueExileTotemSkillWithId = 22066
Selects rogue exile totem skill with id in StatTypeGGG.
Named values for stat type ggg. Select a value when an API accepts or returns StatTypeGGG.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.RogueExileTotemSkillWithId = 22066
Selects rogue exile totem skill with id in StatTypeGGG.
StatTypeGGG.RogueTraderMapRogueExileMaximumLifePosPctFinal = 13273
Selects rogue trader map rogue exile maximum life pos pct final in StatTypeGGG.
StatTypeGGG.RoyaleChestModifyLevelBasedOnOpener = 13335
Selects royale chest modify level based on opener in StatTypeGGG.
StatTypeGGG.RoyaleMonsterArmourDropChancePermyriad = 13303
Selects royale monster armour drop chance permyriad in StatTypeGGG.
StatTypeGGG.RoyaleMonsterCurrencyDropChancePermyriad = 13307
Selects royale monster currency drop chance permyriad in StatTypeGGG.
StatTypeGGG.RoyaleMonsterFlaskDropChancePermyriad = 13301
Selects royale monster flask drop chance permyriad in StatTypeGGG.
StatTypeGGG.RoyaleMonsterSkillGemDropChancePermyriad = 13304
Selects royale monster skill gem drop chance permyriad in StatTypeGGG.
StatTypeGGG.RoyaleMonsterSupportGemDropChancePermyriad = 13305
Selects royale monster support gem drop chance permyriad in StatTypeGGG.
StatTypeGGG.RoyaleMonsterUniqueDropChancePermyriad = 13306
Selects royale monster unique drop chance permyriad in StatTypeGGG.
StatTypeGGG.RoyaleMonsterWeaponDropChancePermyriad = 13302
Selects royale monster weapon drop chance permyriad in StatTypeGGG.
StatTypeGGG.RuneBlastTeleportsToDetonatedRuneWith100MsCooldown = 10976
Selects rune blast teleports to detonated rune with100 ms cooldown in StatTypeGGG.
StatTypeGGG.RuneBlastTeleportsToDetonatedRuneWith150MsCooldown = 10975
Selects rune blast teleports to detonated rune with150 ms cooldown in StatTypeGGG.
StatTypeGGG.RuneHazardArmingTimeMs = 26351
Selects rune hazard arming time ms in StatTypeGGG.
StatTypeGGG.RuneHazardBaseNumberOfRunesAllowed = 26349
Selects rune hazard base number of runes allowed in StatTypeGGG.
StatTypeGGG.RuneHazardConeAngle = 26353
Selects rune hazard cone angle in StatTypeGGG.
StatTypeGGG.RuneHazardDetonateTimeMs = 26352
Selects rune hazard detonate time ms in StatTypeGGG.
StatTypeGGG.RuneHazardNumberOfRunesAllowed = 26350
Selects rune hazard number of runes allowed in StatTypeGGG.
StatTypeGGG.RuneHazardNumberOfRunesToCreate = 26348
Selects rune hazard number of runes to create in StatTypeGGG.
StatTypeGGG.RunePaintAreaOfEffectPosPctFinalPerRuneLevel = 10206
Selects rune paint area of effect pos pct final per rune level in StatTypeGGG.
StatTypeGGG.RunePaintAreaOfEffectPosPctPerRuneLevel = 11797
Selects rune paint area of effect pos pct per rune level in StatTypeGGG.
StatTypeGGG.RunePaintHitDamagePosPctFinalPerRuneLevel = 10174
Selects rune paint hit damage pos pct final per rune level in StatTypeGGG.
StatTypeGGG.RunePaintManaSpendPerRuneUpgrade = 10175
Selects rune paint mana spend per rune upgrade in StatTypeGGG.
StatTypeGGG.RunePaintMaxRuneLevel = 10173
Selects rune paint max rune level in StatTypeGGG.
StatTypeGGG.RunePaintMovementSpeedPosPctFinal = 10165
Selects rune paint movement speed pos pct final in StatTypeGGG.
StatTypeGGG.RuneWardBlockPctDamageTaken = 26474
Selects rune ward block pct damage taken in StatTypeGGG.
StatTypeGGG.RuneWardDamageTakenPosPctFinalFromHitsWhileChannelling = 26596
Selects rune ward damage taken pos pct final from hits while channelling in StatTypeGGG.
StatTypeGGG.RuneWardRequiresPctMaximumWardToPerform = 26694
Selects rune ward requires pct maximum ward to perform in StatTypeGGG.
StatTypeGGG.RunefathersBoastMaximumStacks = 26498
Selects runefathers boast maximum stacks in StatTypeGGG.
StatTypeGGG.RunicBoostedAttackDamagePctGainedAsPhysical = 26619
Selects runic boosted attack damage pct gained as physical in StatTypeGGG.
StatTypeGGG.RunicFortressStunThresholdPosPctFinal = 26217
Selects runic fortress stun threshold pos pct final in StatTypeGGG.
DPB2 0.4.5.102 · Reference reviewed 2026-10-25. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.