StatTypeGGG.BasePhysicalDamageOverTimePctTakenAsChaos = 8851
Selects base physical damage over time pct taken as chaos in StatTypeGGG.
Named values for stat type ggg. Select a value when an API accepts or returns StatTypeGGG.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.BasePhysicalDamageOverTimePctTakenAsChaos = 8851
Selects base physical damage over time pct taken as chaos in StatTypeGGG.
StatTypeGGG.BasePhysicalDamageOverTimeTakenPosPct = 6840
Selects base physical damage over time taken pos pct in StatTypeGGG.
StatTypeGGG.BasePhysicalDamagePctOfMaximumEnergyShieldTakenPerMinuteOnlyIfEsProtectsLife = 2970
Selects base physical damage pct of maximum energy shield taken per minute only if es protects life in StatTypeGGG.
StatTypeGGG.BasePhysicalDamagePctOfMaximumEnergyShieldToDealPerMinute = 2969
Selects base physical damage pct of maximum energy shield to deal per minute in StatTypeGGG.
StatTypeGGG.BasePhysicalDamagePctOfMaximumLifeTakenPerMinute = 2509
Selects base physical damage pct of maximum life taken per minute in StatTypeGGG.
StatTypeGGG.BasePhysicalDamagePctOfMaximumLifeToDealPerMinute = 2950
Selects base physical damage pct of maximum life to deal per minute in StatTypeGGG.
StatTypeGGG.BasePhysicalDamageReductionRating = 111
Selects base physical damage reduction rating in StatTypeGGG.
StatTypeGGG.BasePhysicalDamageReductionRatingNoDisplay = 24548
Selects base physical damage reduction rating no display in StatTypeGGG.
StatTypeGGG.BasePhysicalDamageTakenPerMinute = 345
Selects base physical damage taken per minute in StatTypeGGG.
StatTypeGGG.BasePhysicalDamageTakenPerMinutePerTalismanDegenStack = 3689
Selects base physical damage taken per minute per talisman degen stack in StatTypeGGG.
StatTypeGGG.BasePhysicalDamageTakenPerMinuteUnaffectedByLevelScaling = 12486
Selects base physical damage taken per minute unaffected by level scaling in StatTypeGGG.
StatTypeGGG.BasePhysicalDamageToDealPerMinute = 1939
Selects base physical damage to deal per minute in StatTypeGGG.
StatTypeGGG.BasePinnedArtVariation = 18535
Selects base pinned art variation in StatTypeGGG.
StatTypeGGG.BasePoiseThreshold = 18042
Selects base poise threshold in StatTypeGGG.
StatTypeGGG.BasePoisonChanceIsBleedChanceInstead = 20910
Selects base poison chance is bleed chance instead in StatTypeGGG.
StatTypeGGG.BasePoisonDamageTakenPerMinute = 7587
Selects base poison damage taken per minute in StatTypeGGG.
StatTypeGGG.BasePoisonDurationPosPct = 3249
Selects base poison duration pos pct in StatTypeGGG.
StatTypeGGG.BasePoisonEffectPos100PctFinalChance = 16898
Selects base poison effect pos100 pct final chance in StatTypeGGG.
StatTypeGGG.BasePoisonEffectPosPct = 9512
Selects base poison effect pos pct in StatTypeGGG.
StatTypeGGG.BasePoisonEffectPosPctWhilePoisoned = 24643
Selects base poison effect pos pct while poisoned in StatTypeGGG.
StatTypeGGG.BasePowerChargeSkipConsumeChancePct = 23162
Selects base power charge skip consume chance pct in StatTypeGGG.
StatTypeGGG.BasePresenceRadius = 14907
Selects base presence radius in StatTypeGGG.
StatTypeGGG.BaseProjectileGroundCausticCloudDamagePerMinute = 4690
Selects base projectile ground caustic cloud damage per minute in StatTypeGGG.
StatTypeGGG.BaseProjectileGroundEffectDuration = 3379
Selects base projectile ground effect duration in StatTypeGGG.
StatTypeGGG.BaseProjectileSkillDotGroundFireAreaDamagePerMinute = 3380
Selects base projectile skill dot ground fire area damage per minute in StatTypeGGG.
StatTypeGGG.BaseProjectileSpeedPosPct = 171
Selects base projectile speed pos pct in StatTypeGGG.
StatTypeGGG.BaseProjectilesCannotChain = 18259
Selects base projectiles cannot chain in StatTypeGGG.
StatTypeGGG.BasePushinessPos = 16071
Selects base pushiness pos in StatTypeGGG.
StatTypeGGG.BaseRageCost = 13141
Selects base rage cost in StatTypeGGG.
StatTypeGGG.BaseRageCostEfficiencyPosPct = 26765
Selects base rage cost efficiency pos pct in StatTypeGGG.
DPB2 0.4.5.89 · Reference reviewed 2026-10-04. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.