StatTypeGGG.UnscalableSecondaryMaximumBaseFireDamage = 22827
Selects unscalable secondary maximum base fire damage in StatTypeGGG.
Named values for stat type ggg. Select a value when an API accepts or returns StatTypeGGG.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.UnscalableSecondaryMaximumBaseFireDamage = 22827
Selects unscalable secondary maximum base fire damage in StatTypeGGG.
StatTypeGGG.UnscalableSecondaryMaximumBasePhysicalDamage = 21525
Selects unscalable secondary maximum base physical damage in StatTypeGGG.
StatTypeGGG.UnscalableSecondaryMinimumBaseFireDamage = 22826
Selects unscalable secondary minimum base fire damage in StatTypeGGG.
StatTypeGGG.UnscalableSecondaryMinimumBasePhysicalDamage = 21524
Selects unscalable secondary minimum base physical damage in StatTypeGGG.
StatTypeGGG.UnscaledArrowNumberToSplit = 9822
Selects unscaled arrow number to split in StatTypeGGG.
StatTypeGGG.UnscaledMaximumLifePctToConvertToArmour = 26346
Selects unscaled maximum life pct to convert to armour in StatTypeGGG.
StatTypeGGG.UnscaledMaximumLifePctToConvertToMaximumEnergyShield = 11205
Selects unscaled maximum life pct to convert to maximum energy shield in StatTypeGGG.
StatTypeGGG.UnscaledMaximumLifePctToConvertToTwiceAsMuchArmour = 26900
Selects unscaled maximum life pct to convert to twice as much armour in StatTypeGGG.
StatTypeGGG.UnscaledNumberOfAdditionalArrows = 9825
Selects unscaled number of additional arrows in StatTypeGGG.
StatTypeGGG.UnscaledNumberOfAdditionalProjectiles = 9820
Selects unscaled number of additional projectiles in StatTypeGGG.
StatTypeGGG.UnscaledNumberOfChainsForBeamsFromModifiers = 20439
Selects unscaled number of chains for beams from modifiers in StatTypeGGG.
StatTypeGGG.UnscaledNumberOfChainsForProjectilesFromModifiers = 17130
Selects unscaled number of chains for projectiles from modifiers in StatTypeGGG.
StatTypeGGG.UnscaledNumberOfTerrainOnlyChainsForArrows = 24992
Selects unscaled number of terrain only chains for arrows in StatTypeGGG.
StatTypeGGG.UnscaledNumberOfTerrainOnlyChainsForProjectiles = 24991
Selects unscaled number of terrain only chains for projectiles in StatTypeGGG.
StatTypeGGG.UnscaledProjectileNumberToSplit = 9821
Selects unscaled projectile number to split in StatTypeGGG.
StatTypeGGG.UnscaledTotalLifePctLostToConversion = 26344
Selects unscaled total life pct lost to conversion in StatTypeGGG.
StatTypeGGG.UntargetableByEnemyMonsterAi = 2070
Selects untargetable by enemy monster ai in StatTypeGGG.
StatTypeGGG.UntargetableByMonsterAi = 2068
Selects untargetable by monster ai in StatTypeGGG.
StatTypeGGG.UnveiledModEffectPosPct = 13146
Selects unveiled mod effect pos pct in StatTypeGGG.
StatTypeGGG.UnveiledModLevelRangePercentOverrideFromEssence = 22817
Selects unveiled mod level range percent override from essence in StatTypeGGG.
StatTypeGGG.UpgradedVaalSideAreaMonsterDamagePosPctFinal = 14805
Selects upgraded vaal side area monster damage pos pct final in StatTypeGGG.
StatTypeGGG.UpheavalNumberOfSpikes = 2086
Selects upheaval number of spikes in StatTypeGGG.
StatTypeGGG.UsableWhileShapeshifted = 17855
Selects usable while shapeshifted in StatTypeGGG.
StatTypeGGG.UsableWhileShapeshiftedTownOrHideoutOnly = 17988
Selects usable while shapeshifted town or hideout only in StatTypeGGG.
StatTypeGGG.UsableWithTalisman = 24136
Selects usable with talisman in StatTypeGGG.
StatTypeGGG.UseBerserkRageArtVatriation = 23985
Selects use berserk rage art vatriation in StatTypeGGG.
StatTypeGGG.UseBossIncrementalStats = 24172
Selects use boss incremental stats in StatTypeGGG.
StatTypeGGG.UseChaosResistOverrideFromParent = 20610
Selects use chaos resist override from parent in StatTypeGGG.
StatTypeGGG.UseColdResistOverrideFromParent = 20609
Selects use cold resist override from parent in StatTypeGGG.
StatTypeGGG.UseFireResistOverrideFromParent = 20607
Selects use fire resist override from parent in StatTypeGGG.
DPB2 0.4.5.103 · Reference reviewed 2026-10-30. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.