public TrialOfSeckhemasMapElement.TrialOfSeckhemasMapElement()
Creates a new TrialOfSeckhemasMapElement instance.
The Trial of the Sekhemas floor map, its room controls and displayed resources.
Namespace: DreamPoeBot.Loki.Elements
public class TrialOfSeckhemasMapElementMembers declared by a base type are documented on that type. Follow these links to include them in your lookup.
public TrialOfSeckhemasMapElement.TrialOfSeckhemasMapElement()
Creates a new TrialOfSeckhemasMapElement instance.
public Element TrialOfSeckhemasMapElement.CloseButtonElement { get; }
The close button in the map's title bar.
public Element TrialOfSeckhemasMapElement.EnterButtonElement { get; }
The button to re-enter an in-progress trial, when offered by the panel.
public Element TrialOfSeckhemasMapElement.LeaveButtonElement { get; }
The leave button; its tooltip states that trial progress is saved.
public IReadOnlyList<string> TrialOfSeckhemasMapElement.RelicEffects { get; }
The displayed effects of the equipped relics, excluding the tooltip heading.
public IReadOnlyList<TrialOfSeckhemasRoom> TrialOfSeckhemasMapElement.Rooms { get; }
The rooms in column order, including rooms whose details are still unknown.
Column and row are zero-based UI positions, not persistent room IDs. Reacquire after the map changes.
public string TrialOfSeckhemasMapElement.Title { get; }
The current floor title, or null when the panel is closed.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.