DPB2Class · Interface and panels

TrialOfSeckhemasMapElement

The Trial of the Sekhemas floor map, its room controls and displayed resources.

Namespace: DreamPoeBot.Loki.Elements

public class TrialOfSeckhemasMapElement

Inherited APIs and contracts

Members declared by a base type are documented on that type. Follow these links to include them in your lookup.

Members and overloads

7 results

TrialOfSeckhemasMapElement

MethodLink ↗
public TrialOfSeckhemasMapElement.TrialOfSeckhemasMapElement()

Creates a new TrialOfSeckhemasMapElement instance.

CloseButtonElement

PropertyLink ↗
public Element TrialOfSeckhemasMapElement.CloseButtonElement { get; }

The close button in the map's title bar.

EnterButtonElement

PropertyLink ↗
public Element TrialOfSeckhemasMapElement.EnterButtonElement { get; }

The button to re-enter an in-progress trial, when offered by the panel.

LeaveButtonElement

PropertyLink ↗
public Element TrialOfSeckhemasMapElement.LeaveButtonElement { get; }

The leave button; its tooltip states that trial progress is saved.

RelicEffects

PropertyLink ↗
public IReadOnlyList<string> TrialOfSeckhemasMapElement.RelicEffects { get; }

The displayed effects of the equipped relics, excluding the tooltip heading.

Rooms

PropertyLink ↗
public IReadOnlyList<TrialOfSeckhemasRoom> TrialOfSeckhemasMapElement.Rooms { get; }

The rooms in column order, including rooms whose details are still unknown.

Column and row are zero-based UI positions, not persistent room IDs. Reacquire after the map changes.

Title

PropertyLink ↗
public string TrialOfSeckhemasMapElement.Title { get; }

The current floor title, or null when the panel is closed.

DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.