BreachState
Named values for breach state. Select a value when an API accepts or returns BreachState.
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Coverage across both reviewed products. Each result identifies its product; matching names do not guarantee matching behavior. Need context? Browse guides and examples.
Legacy Abyss APIs are excluded from current search and member lists. Existing links remain available as clearly labelled compatibility references. Support notes distinguish development changes from released features.
Clear filtersNamed values for breach state. Select a value when an API accepts or returns BreachState.
Named values for buff definitions enum. Select a value when an API accepts or returns BuffDefinitionsEnum.
Named values for cast type. Select a value when an API accepts or returns CastType.
Named values for character class. Select a value when an API accepts or returns CharacterClass.
Named values for client strings enum. Select a value when an API accepts or returns ClientStringsEnum.
Named values for close window result. Select a value when an API accepts or returns CloseWindowResult.
Named values for containment type. Select a value when an API accepts or returns ContainmentType.
Named values for coroutine priority. Select a value when an API accepts or returns CoroutinePriority.
Named values for coroutine status. Select a value when an API accepts or returns CoroutineStatus.
Named values for damage type. Select a value when an API accepts or returns DamageType.
Named values for diagnostic info type. Select a value when an API accepts or returns DiagnosticInfoType.
Named values for difficulty. Select a value when an API accepts or returns Difficulty.
Named values for domain. Select a value when an API accepts or returns Domain.
Named values for equip skill gem result. Select a value when an API accepts or returns EquipSkillGemResult.
Named values for evaluation type. Select a value when an API accepts or returns EvaluationType.
Named values for fast move result. Select a value when an API accepts or returns FastMoveResult.
Named values for feature enum. Select a value when an API accepts or returns FeatureEnum.
Named values for flask types. Select a value when an API accepts or returns FlaskTypes.
Named values for gateway enum. Select a value when an API accepts or returns GatewayEnum.
Named values for gem quality type. Select a value when an API accepts or returns GemQualityType.
Named values for geometry trigger kind. Select a value when an API accepts or returns GeometryTriggerKind.
Named values for geometry trigger primitive. Select a value when an API accepts or returns GeometryTriggerPrimitive.
Named values for get item cost result. Select a value when an API accepts or returns GetItemCostResult.
Named values for get item deferal cost result. Select a value when an API accepts or returns GetItemDeferalCostResult.
Named values for get item tribute cost result. Select a value when an API accepts or returns GetItemTributeCostResult.
Named values for heist jobs. Select a value when an API accepts or returns HeistJobs.
Named values for exploration method enum. Select a value when an API accepts or returns ExplorationMethodEnum.
Named values for flags. Select a value when an API accepts or returns Flags.
Named values for gui control type. Select a value when an API accepts or returns GuiControlType.
Named values for inventory index. Select a value when an API accepts or returns InventoryIndex.
This reference covers the developer-facing declarations in the reviewed Release source snapshot, including inherited APIs through their base-type links. Product versions are documented separately so differences remain visible.
Use a focused recipe, explore an extension contract or follow a first project. These are independent ways into the documentation, not a course you must complete before using the APIs.
Guides shown for DPB1: .NET Framework 4.8 (net48). Switch product to keep code, downloads and links aligned. Return to the DPB1 API reference →
Build a nearby-enemy alert in five steps. Includes setup, complete checkpoints and expected results.
Start the guided project → Solve a specific problemRecognize areas, find objects, read inventory and inspect skill slots. Follow each recipe to its code and APIs.
Browse examples → Understand the contractsWho calls Tick, how async work runs, and which component owns initialization and cleanup.
Explore the execution model →Extend a bot with lifecycle callbacks, state observations and messages.
Guide & complete source →IBot · ITaskThree connected lessons: own the session, integrate tasks and plugins, then follow a visible party leader. You write the bot.
Build FollowBot step by step →IRoutineSelect eligible targets, inspect skill slots and handle an action request.
Guide & complete source →IPlayerMoverPlan routes, request movement and check actual progress.
Guide & complete source →Original, anonymous source for the standalone examples, with build and installation instructions. The FollowBot walkthrough uses selected fragments and implementation exercises; it is not a finished bot in this download. Compile baselines: DPB1 0.3.29.47 and DPB2 0.4.5.88; no live game validation claimed.