LokiPoe.InGameState.SelectZanaMissionMapResult
Named values for select zana mission map result. Select a value when an API accepts or returns SelectZanaMissionMapResult.
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Clear filtersNamed values for select zana mission map result. Select a value when an API accepts or returns SelectZanaMissionMapResult.
Named values for set slot result. Select a value when an API accepts or returns SetSlotResult.
Named values for attribute enum. Select a value when an API accepts or returns AttributeEnum.
Named values for smethod wilde result. Select a value when an API accepts or returns smethod_WildeResult.
Named values for socket passive gem error. Select a value when an API accepts or returns SocketPassiveGemError.
Named values for split result. Select a value when an API accepts or returns SplitResult.
Named values for start blight encounter result. Select a value when an API accepts or returns StartBlightEncounterResult.
Named values for breach tab category. Select a value when an API accepts or returns BreachTabCategory.
Named values for wombgift enum. Select a value when an API accepts or returns WombgiftEnum.
Named values for fragment tab category. Select a value when an API accepts or returns FragmentTabCategory.
Enum representing the Tablets subcatebory, the tablets.
Enum representing the Trials subcatebory, the trials.
Named values for select map result. Select a value when an API accepts or returns SelectMapResult.
Named values for select tier result. Select a value when an API accepts or returns SelectTierResult.
Named values for take temple of atzoat chronicle result. Select a value when an API accepts or returns TakeTempleOfAtzoatChronicleResult.
Named values for take waypoint result. Select a value when an API accepts or returns TakeWaypointResult.
Named values for talk to bandit result. Select a value when an API accepts or returns TalkToBanditResult.
Named values for temple offering open result. Select a value when an API accepts or returns TempleOfferingOpenResult.
Outcome of dispatching a map control click; success is not a server acknowledgement.
Named values for unveil result. Select a value when an API accepts or returns UnveilResult.
Named values for use result. Select a value when an API accepts or returns UseResult.
Result of dispatching console input, not a server acknowledgement.
Named values for end game right waypoint type. Select a value when an API accepts or returns EndGameRightWaypointType.
Named values for input method. Select a value when an API accepts or returns InputMethod.
Named values for currency exchange order status. Select a value when an API accepts or returns CurrencyExchangeOrderStatus.
Outgoing connections from one Expedition grid cell; directions refer to grid coordinates, not screen coordinates.
Result of checking an exact proposed charge position against a captured encounter. It does not place a charge or replace server validation.
Enumerator representing the LoginError
Enumerator representing the UnlockAccountUiResult
Named values for poe object enum. Select a value when an API accepts or returns PoeObjectEnum.
This reference covers the developer-facing declarations in the reviewed Release source snapshot, including inherited APIs through their base-type links. Product versions are documented separately so differences remain visible.
Use a focused recipe, explore an extension contract or follow a first project. These are independent ways into the documentation, not a course you must complete before using the APIs.
Guides shown for DPB2: .NET 8 for Windows (net8.0-windows). Switch product to keep code, downloads and links aligned. Return to the DPB2 API reference →
Build a nearby-enemy alert in five steps. Includes setup, complete checkpoints and expected results.
Start the guided project → Solve a specific problemRecognize areas, find objects, read inventory and inspect skill slots. Follow each recipe to its code and APIs.
Browse examples → Understand the contractsWho calls Tick, how async work runs, and which component owns initialization and cleanup.
Explore the execution model →Extend a bot with lifecycle callbacks, state observations and messages.
Guide & complete source →IBot · ITaskThree connected lessons: own the session, integrate tasks and plugins, then follow a visible party leader. You write the bot.
Build FollowBot step by step →IRoutineSelect eligible targets, inspect skill slots and handle an action request.
Guide & complete source →IPlayerMoverPlan routes, request movement and check actual progress.
Guide & complete source →Original, anonymous source for the standalone examples, with build and installation instructions. The FollowBot walkthrough uses selected fragments and implementation exercises; it is not a finished bot in this download. Compile baselines: DPB1 0.3.29.47 and DPB2 0.4.5.88; no live game validation claimed.