LokiPoe.InGameState.SocketPassiveGemError.AscendencyUiOpened = 6
Selects ascendency ui opened in SocketPassiveGemError.
Named values for socket passive gem error. Select a value when an API accepts or returns SocketPassiveGemError.
Namespace: DreamPoeBot.Loki.Game
public enum LokiPoe.InGameState.SocketPassiveGemErrorView DPB1 version →LokiPoe.InGameState.SocketPassiveGemError.AscendencyUiOpened = 6
Selects ascendency ui opened in SocketPassiveGemError.
LokiPoe.InGameState.SocketPassiveGemError.FailedToAssign = 7
Selects failed to assign in SocketPassiveGemError.
LokiPoe.InGameState.SocketPassiveGemError.IdNotFound = 3
Selects id not found in SocketPassiveGemError.
LokiPoe.InGameState.SocketPassiveGemError.NodeNotLoaded = 5
Selects node not loaded in SocketPassiveGemError.
LokiPoe.InGameState.SocketPassiveGemError.None = 0
The None value of SocketPassiveGemError. Its meaning is defined by the operation that uses this enum.
LokiPoe.InGameState.SocketPassiveGemError.ProcessHookManagerNotEnabled = 1
The client input system is not ready to perform this action.
LokiPoe.InGameState.SocketPassiveGemError.UiNotOpen = 2
Selects ui not open in SocketPassiveGemError.
LokiPoe.InGameState.SocketPassiveGemError.Unselectable = 4
Selects unselectable in SocketPassiveGemError.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.