DPB1Enum · Values and results

LokiPoe.InGameState.SocketPassiveGemError

Named values for socket passive gem error. Select a value when an API accepts or returns SocketPassiveGemError.

Namespace: DreamPoeBot.Loki.Game

public enum LokiPoe.InGameState.SocketPassiveGemErrorView DPB2 version →

Named values

8 results

AscendencyUiOpened

ValueLink ↗
LokiPoe.InGameState.SocketPassiveGemError.AscendencyUiOpened = 6

Selects ascendency ui opened in SocketPassiveGemError.

FailedToAssign

ValueLink ↗
LokiPoe.InGameState.SocketPassiveGemError.FailedToAssign = 7

Selects failed to assign in SocketPassiveGemError.

IdNotFound

ValueLink ↗
LokiPoe.InGameState.SocketPassiveGemError.IdNotFound = 3

Selects id not found in SocketPassiveGemError.

NodeNotLoaded

ValueLink ↗
LokiPoe.InGameState.SocketPassiveGemError.NodeNotLoaded = 5

Selects node not loaded in SocketPassiveGemError.

None

ValueLink ↗
LokiPoe.InGameState.SocketPassiveGemError.None = 0

The None value of SocketPassiveGemError. Its meaning is defined by the operation that uses this enum.

ProcessHookManagerNotEnabled

ValueLink ↗
LokiPoe.InGameState.SocketPassiveGemError.ProcessHookManagerNotEnabled = 1

The client input system is not ready to perform this action.

UiNotOpen

ValueLink ↗
LokiPoe.InGameState.SocketPassiveGemError.UiNotOpen = 2

Selects ui not open in SocketPassiveGemError.

Unselectable

ValueLink ↗
LokiPoe.InGameState.SocketPassiveGemError.Unselectable = 4

Selects unselectable in SocketPassiveGemError.

DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.