public bool ArchnemesisTrappedMonster.OpenMenu()
Click the button to Open the Archnemesis Panel to begin the event.
Returns: true on succes.
Represents archnemesis trapped monster in the current game state. Obtain the object from its owning API and refresh it after an area change.
Namespace: DreamPoeBot.Loki.Game.Objects
public class ArchnemesisTrappedMonsterMembers declared by a base type are documented on that type. Follow these links to include them in your lookup.
public bool ArchnemesisTrappedMonster.OpenMenu()
Click the button to Open the Archnemesis Panel to begin the event.
Returns: true on succes.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.