public Element IngameUIElements.TrialPlaqueUI { get; }
Gets trial plaque ui for IngameUIElements.
Represents ingame ui elements in the current game state. Obtain the object from its owning API and refresh it after an area change.
Namespace: DreamPoeBot.Loki.RemoteMemoryObjects
public class IngameUIElementsView DPB2 version →public Element IngameUIElements.TrialPlaqueUI { get; }
Gets trial plaque ui for IngameUIElements.
public Element IngameUIElements.UarmonyGaugeDisplay { get; }
Gets uarmony gauge display for IngameUIElements.
public UltimatumRewardUiElement IngameUIElements.UltimatumRewardUi { get; }
Gets ultimatum reward ui for IngameUIElements.
public Element IngameUIElements.UnknownCrucibleCraft { get; }
Gets unknown crucible craft for IngameUIElements.
public UnveilingElement IngameUIElements.UnveilingUi { get; }
Gets unveiling ui for IngameUIElements.
public Element IngameUIElements.WaitingForTradeDialog { get; }
Gets waiting for trade dialog for IngameUIElements.
public WishesElement IngameUIElements.WishesUi { get; }
Gets wishes ui for IngameUIElements.
public WorldElement IngameUIElements.WorldPannel { get; }
Gets world pannel for IngameUIElements.
public Element IngameUIElements.ZanaInfluenceSkillBar { get; }
Gets zana influence skill bar for IngameUIElements.
public ZanaMissionElement IngameUIElements.ZanaMissionlUi { get; }
Gets zana missionl ui for IngameUIElements.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.