public static LokiPoe.PoeVersion IngameUIElements.UIClientVersion
Gets or sets ui client version for IngameUIElements.
Represents ingame ui elements in the current game state. Obtain the object from its owning API and refresh it after an area change.
Namespace: DreamPoeBot.Loki.RemoteMemoryObjects
public class IngameUIElementsView DPB1 version →Members declared by a base type are documented on that type. Follow these links to include them in your lookup.
public static LokiPoe.PoeVersion IngameUIElements.UIClientVersion
Gets or sets ui client version for IngameUIElements.
public IngameUIElements.IngameUIElements()
Creates a new IngameUIElements instance.
public AscendUIElement IngameUIElements.AscendUI { get; }
Gets ascend ui for IngameUIElements.
public AtlasSkillElement IngameUIElements.AtlasSkillPanel { get; }
Gets atlas skill panel for IngameUIElements.
public AtlasWarningElement IngameUIElements.AtlasWarningDialog { get; }
Gets atlas warning dialog for IngameUIElements.
public long IngameUIElements.Azmeri_dust_hud_display_Address { get; }
Gets azmeri dust hud display address for IngameUIElements.
public Element IngameUIElements.BuffSkillsGemcutting { get; }
Gets buff skills gemcutting for IngameUIElements.
public Element IngameUIElements.BuffsDisplayUi { get; }
Gets buffs display ui for IngameUIElements.
public PoeChatElement IngameUIElements.ChatBox { get; }
Gets chat box for IngameUIElements.
public Element IngameUIElements.ChatToggle { get; }
Gets chat toggle for IngameUIElements.
public Element IngameUIElements.CheckPointUI { get; }
Gets check point ui for IngameUIElements.
public ContextMenuUiElement IngameUIElements.ContextMenuUi { get; }
Gets context menu ui for IngameUIElements.
public CurrencyExchangeElement IngameUIElements.CurrencyExchangeUi { get; }
Gets currency exchange ui for IngameUIElements.
public CursorElement IngameUIElements.CursorOverlay { get; }
Gets cursor overlay for IngameUIElements.
public Element IngameUIElements.DeBuffsDisplayUi { get; }
Gets de buffs display ui for IngameUIElements.
public Element IngameUIElements.DeiriumRewardUi { get; }
Gets deirium reward ui for IngameUIElements.
public Element IngameUIElements.DeliriumEndButton { get; }
Gets delirium end button for IngameUIElements.
public DisenchantElement IngameUIElements.DisenchantPanel { get; }
Gets disenchant panel for IngameUIElements.
public DisplayNoteElement IngameUIElements.DisplayNoteUI { get; }
Gets display note ui for IngameUIElements.
public EncounterDisplayContainerElement IngameUIElements.EncounterDisplayContainerPanel { get; }
Gets encounter display container panel for IngameUIElements.
public Element IngameUIElements.EnteringAreaMessage { get; }
Gets entering area message for IngameUIElements.
public ToggleExplosivePlacementElement IngameUIElements.ExplosivePlacementPannel { get; }
Gets explosive placement pannel for IngameUIElements.
public List<Tuple<Quest, int>> IngameUIElements.GetCompletedNornalQuests { get; }
Gets the get completed nornal quests collection. Its element types are linked below.
public Dictionary<string, KeyValuePair<Quest, QuestState>> IngameUIElements.GetNormalQuestStates { get; }
Gets the get normal quest states collection. Its element types are linked below.
public List<Tuple<Quest, int>> IngameUIElements.GetNormalQuests { get; }
Gets the get normal quests collection. Its element types are linked below.
public List<Tuple<Quest, int>> IngameUIElements.GetUncompletedNormalQuests { get; }
Gets the get uncompleted normal quests collection. Its element types are linked below.
public GlobalWarningDialogElement IngameUIElements.GlobalWarningDialog { get; }
Gets global warning dialog for IngameUIElements.
public StashElement IngameUIElements.GuildStashPannel { get; }
Gets guild stash pannel for IngameUIElements.
public HiddenSkillBarElement IngameUIElements.HiddenSkillBar { get; }
Gets hidden skill bar for IngameUIElements.
public Element IngameUIElements.HideoutControlPannel { get; }
Gets hideout control pannel for IngameUIElements.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.