public override string LabyrinthRoom.LabyrinthSection.ToString()
Returns a text representation of this value.
Returns: The string result.
Represents labyrinth section in the current game state. Obtain the object from its owning API and refresh it after an area change.
Namespace: DreamPoeBot.Loki.RemoteMemoryObjects.Labyrinth
public class LabyrinthRoom.LabyrinthSectionpublic override string LabyrinthRoom.LabyrinthSection.ToString()
Returns a text representation of this value.
Returns: The string result.
public List<LabyrinthRoom.LabyrinthSectionOverrides> LabyrinthRoom.LabyrinthSection.Overrides { get; internal set; }
Gets the overrides collection. Its element types are linked below.
public LabyrinthRoom.LabyrinthSectionAreas LabyrinthRoom.LabyrinthSection.SectionAreas { get; internal set; }
Gets section areas for LabyrinthSection.
public string LabyrinthRoom.LabyrinthSection.SectionType { get; internal set; }
Gets section type for LabyrinthSection.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.