public LabyrinthRoom.LabyrinthSectionAreas.LabyrinthSectionAreas()
Creates a new LabyrinthSectionAreas instance.
Represents labyrinth section areas in the current game state. Obtain the object from its owning API and refresh it after an area change.
Namespace: DreamPoeBot.Loki.RemoteMemoryObjects.Labyrinth
public class LabyrinthRoom.LabyrinthSectionAreaspublic LabyrinthRoom.LabyrinthSectionAreas.LabyrinthSectionAreas()
Creates a new LabyrinthSectionAreas instance.
public List<WorldArea> LabyrinthRoom.LabyrinthSectionAreas.CruelAreas { get; }
Gets the cruel areas collection. Its element types are linked below.
public List<WorldArea> LabyrinthRoom.LabyrinthSectionAreas.EndgameAreas { get; }
Gets the endgame areas collection. Its element types are linked below.
public List<WorldArea> LabyrinthRoom.LabyrinthSectionAreas.MercilesAreas { get; }
Gets the merciles areas collection. Its element types are linked below.
public string LabyrinthRoom.LabyrinthSectionAreas.Name { get; internal set; }
Gets name for LabyrinthSectionAreas.
public List<WorldArea> LabyrinthRoom.LabyrinthSectionAreas.NormalAreas { get; }
Gets the normal areas collection. Its element types are linked below.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.