DPB1Class · Interface and panels

LokiPoe.InGameState.Kingsmarch.KingsmarchPanelUi

Retieve information and perform actions over the Kingsmarch panel.

Namespace: DreamPoeBot.Loki.Game

public static class LokiPoe.InGameState.Kingsmarch.KingsmarchPanelUi

Members and overloads

12 results

AddTreasuryGold

MethodLink ↗
public static bool LokiPoe.InGameState.Kingsmarch.KingsmarchPanelUi.AddTreasuryGold(int golds)

Add golds to the Treasury.

goldsint
the ammount to add.

Returns: true if the a rise exactly of the ammount wanted.

RemoveTreasuryGold

MethodLink ↗
public static bool LokiPoe.InGameState.Kingsmarch.KingsmarchPanelUi.RemoveTreasuryGold(int golds)

Add golds to the Treasury.

goldsint
the ammount to add.

Returns: true if the treasury rise exactly of the ammount wanted.

CurrentPopulation

PropertyLink ↗
public static int LokiPoe.InGameState.Kingsmarch.KingsmarchPanelUi.CurrentPopulation { get; }

Return the current Population you have.

IsOpened

PropertyLink ↗
public static bool LokiPoe.InGameState.Kingsmarch.KingsmarchPanelUi.IsOpened { get; }

Return true if the Kingsmarch, panel is open.

MaxPopulation

PropertyLink ↗
public static int LokiPoe.InGameState.Kingsmarch.KingsmarchPanelUi.MaxPopulation { get; }

Return the max Population you can have.

TreasuryEmptyIn

PropertyLink ↗
public static TimeSpan LokiPoe.InGameState.Kingsmarch.KingsmarchPanelUi.TreasuryEmptyIn { get; }

Return the time it take to depleat your treasury.

TreasuryGold

PropertyLink ↗
public static int LokiPoe.InGameState.Kingsmarch.KingsmarchPanelUi.TreasuryGold { get; }

Return the current treasury gold.

WagePerHour

PropertyLink ↗
public static int LokiPoe.InGameState.Kingsmarch.KingsmarchPanelUi.WagePerHour { get; }

Return the current wage per hour.

Related types

DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.