DPB1Class · Interface and panels

LokiPoe.InGameState.MapDeviceUi

This class let you interact with the Map device panel. Please note: The MapDevice panell is the panell that you can open from the map device NOT in the Hideout. For the Hideout map device, you must use the class MasterDeviceUi. The reason for this strange name convention reside in the history of Path of exile, when the map device were only aviable in a special zone not used anymore.

Namespace: DreamPoeBot.Loki.Game

public static class LokiPoe.InGameState.MapDeviceUi

Members and overloads

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Activate

MethodLink ↗
public static LokiPoe.InGameState.ActivateResult LokiPoe.InGameState.MapDeviceUi.Activate(bool actuallyActivate = true)

Click the Activate button.

actuallyActivatebool
Not read by this overload in the reviewed source. Do not rely on this argument to change its behavior.

Returns: ActivateResult.None on success. or the relative error.

DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.