DPB1Class · Game state and actions

LokiPoe.LocalData.LabyrinthRoom

Aclass that describe a Labyrinth room.

Namespace: DreamPoeBot.Loki.Game

public class LokiPoe.LocalData.LabyrinthRoom

Members and overloads

11 results

ToString

MethodLink ↗
public override string LokiPoe.LocalData.LabyrinthRoom.ToString()

Returns a text representation of this value.

Returns: The string result.

Connections

PropertyLink ↗
public List<LokiPoe.LocalData.LabyrinthRoom> LokiPoe.LocalData.LabyrinthRoom.Connections { get; internal set; }

Gets the connections collection. Its element types are linked below.

CruelWorldAreas

PropertyLink ↗
public List<DatWorldAreaWrapper> LokiPoe.LocalData.LabyrinthRoom.CruelWorldAreas { get; }

Gets the cruel world areas collection. Its element types are linked below.

EndGameWorldAreas

PropertyLink ↗
public List<DatWorldAreaWrapper> LokiPoe.LocalData.LabyrinthRoom.EndGameWorldAreas { get; }

Gets the end game world areas collection. Its element types are linked below.

Id

PropertyLink ↗
public string LokiPoe.LocalData.LabyrinthRoom.Id { get; internal set; }

Gets id for LabyrinthRoom.

MercilessWorldAreas

PropertyLink ↗
public List<DatWorldAreaWrapper> LokiPoe.LocalData.LabyrinthRoom.MercilessWorldAreas { get; }

Gets the merciless world areas collection. Its element types are linked below.

NormalWorldAreas

PropertyLink ↗
public List<DatWorldAreaWrapper> LokiPoe.LocalData.LabyrinthRoom.NormalWorldAreas { get; }

Gets the normal world areas collection. Its element types are linked below.

Overrides

PropertyLink ↗
public List<LokiPoe.LocalData.LabyrinthOverride> LokiPoe.LocalData.LabyrinthRoom.Overrides { get; internal set; }

Gets the overrides collection. Its element types are linked below.

RoomId

PropertyLink ↗
public long LokiPoe.LocalData.LabyrinthRoom.RoomId { get; internal set; }

Gets room id for LabyrinthRoom.

DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.