public PathfindingCommand.PathfindingCommand(Vector2i start, Vector2i end, float distanceBetweenHops = 15, bool avoidWallHugging = true, float distanceFromWall = 9, bool useJumpMesh = false)
Creates a new PathfindingCommand instance using the supplied arguments.
startVector2i- Specifies start.
endVector2i- Specifies end.
distanceBetweenHopsfloat- Specifies distance between hops. Optional; the default is shown in the signature.
avoidWallHuggingbool- Specifies avoid wall hugging. Optional; the default is shown in the signature.
distanceFromWallfloat- Specifies distance from wall. Optional; the default is shown in the signature.
useJumpMeshbool- Specifies use jump mesh. Optional; the default is shown in the signature.