public StateMachine.StateMachine()
Creates a new StateMachine instance.
Provides state machine data and the operations listed below. Related types link to the values this API consumes or returns.
Namespace: DreamPoeBot.Loki.Components
public class StateMachineView DPB2 version →Members declared by a base type are documented on that type. Follow these links to include them in your lookup.
public StateMachine.StateMachine()
Creates a new StateMachine instance.
public bool StateMachine.Encounter_Finished { get; }
Gets encounter finished for StateMachine.
public bool StateMachine.Encounter_Started { get; }
Gets encounter started for StateMachine.
public bool StateMachine.HasState { get; }
Whether state is present.
public bool StateMachine.IsRitualActive { get; }
Whether this state machine is ritual active.
public int StateMachine.Stage { get; }
Gets stage for StateMachine.
public List<StateMachine.StageState> StateMachine.StageStates { get; }
Gets the stage states collection. Its element types are linked below.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.