public bool BurningMonolithFragmentSlot.IsFilled { get; }
True when the game has recorded this fragment as already supplied.
A single-use Crisis Fragment receptacle, not an inventory. The game accepts its matching fragment from the cursor and does not allow its removal.
Namespace: DreamPoeBot.Loki.Game.Objects
public class BurningMonolithFragmentSlotpublic bool BurningMonolithFragmentSlot.IsFilled { get; }
True when the game has recorded this fragment as already supplied.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.