public int DeployedEffectGeometry.Shape { get; }
Client geometry shape ID. 1 is a circle; other shapes are not interpreted as circles.
Copied client-side geometry and simulation timers. Neither damage nor a server hit is implied. Timers stop with game simulation; these copied values do not count down on their own.
Namespace: DreamPoeBot.Loki.Components
public class DeployedEffectGeometrypublic int DeployedEffectGeometry.Shape { get; }
Client geometry shape ID. 1 is a circle; other shapes are not interpreted as circles.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.