DPB2Class · World, character and items

DeployedEffectGeometry

Copied client-side geometry and simulation timers. Neither damage nor a server hit is implied. Timers stop with game simulation; these copied values do not count down on their own.

Namespace: DreamPoeBot.Loki.Components

public class DeployedEffectGeometry

Members and overloads

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IsActive

PropertyLink ↗
public bool DeployedEffectGeometry.IsActive { get; }

Whether the action's geometry controller is active at observation time.

DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.