DPB2Class · World, character and items

IngameUIElements

Represents ingame ui elements in the current game state. Obtain the object from its owning API and refresh it after an area change.

Namespace: DreamPoeBot.Loki.RemoteMemoryObjects

public class IngameUIElementsView DPB1 version →

Inherited APIs and contracts

Members declared by a base type are documented on that type. Follow these links to include them in your lookup.

Members and overloads

87 results

HideoutMusicPannel

PropertyLink ↗
public Element IngameUIElements.HideoutMusicPannel { get; }

Gets hideout music pannel for IngameUIElements.

HideoutSelection

PropertyLink ↗
public HideoutSelectionElement IngameUIElements.HideoutSelection { get; }

Gets hideout selection for IngameUIElements.

HideoutUnlocked

PropertyLink ↗
public Element IngameUIElements.HideoutUnlocked { get; }

Gets hideout unlocked for IngameUIElements.

HudUI

PropertyLink ↗
public HudUIElement IngameUIElements.HudUI { get; }

Gets hud ui for IngameUIElements.

InstanceManager

PropertyLink ↗
public InstanceManager IngameUIElements.InstanceManager { get; }

Gets instance manager for IngameUIElements.

InstillingUi

PropertyLink ↗
public InstillingElement IngameUIElements.InstillingUi { get; }

Gets instilling ui for IngameUIElements.

InventoryPanel

PropertyLink ↗
public InventoryElement IngameUIElements.InventoryPanel { get; }

Gets inventory panel for IngameUIElements.

ItemsOnGroundLabelElement

PropertyLink ↗
public ItemsOnGroundLabelElement IngameUIElements.ItemsOnGroundLabelElement { get; }

Gets items on ground label element for IngameUIElements.

ItemsOnGroundLabels

PropertyLink ↗
public IEnumerable<ItemsOnGroundLabelElement> IngameUIElements.ItemsOnGroundLabels { get; }

Gets the items on ground labels collection. Its element types are linked below.

ItemsOnGroundLabelsDictionary

PropertyLink ↗
public Dictionary<int, ItemsOnGroundLabelElement> IngameUIElements.ItemsOnGroundLabelsDictionary { get; }

Gets the items on ground labels dictionary collection. Its element types are linked below.

MainUi

PropertyLink ↗
public MainUiElement IngameUIElements.MainUi { get; }

Gets main ui for IngameUIElements.

MapPannel

PropertyLink ↗
public MapElement IngameUIElements.MapPannel { get; }

Gets map pannel for IngameUIElements.

MerchantPanel

PropertyLink ↗
public MerchantPanelElement IngameUIElements.MerchantPanel { get; }

Gets merchant panel for IngameUIElements.

MicrotransactionPannel

PropertyLink ↗
public Element IngameUIElements.MicrotransactionPannel { get; }

Gets microtransaction pannel for IngameUIElements.

MinionsDisplaydUi

PropertyLink ↗
public Element IngameUIElements.MinionsDisplaydUi { get; }

Gets minions displayd ui for IngameUIElements.

MovementModeSelectionPanel

PropertyLink ↗
public MovementModeSelectionElement IngameUIElements.MovementModeSelectionPanel { get; }

Gets movement mode selection panel for IngameUIElements.

NPCBuyWindowUi

PropertyLink ↗
public NPCBuyWindowElement IngameUIElements.NPCBuyWindowUi { get; }

Gets npc buy window ui for IngameUIElements.

NewNpcDialogUi

PropertyLink ↗
public Element IngameUIElements.NewNpcDialogUi { get; }

Gets new npc dialog ui for IngameUIElements.

NotificationHud

PropertyLink ↗
public NotificationHudElement IngameUIElements.NotificationHud { get; }

Gets notification hud for IngameUIElements.

OpenLeftPanel

PropertyLink ↗
public Element IngameUIElements.OpenLeftPanel { get; }

Gets open left panel for IngameUIElements.

OpenRightPanel

PropertyLink ↗
public Element IngameUIElements.OpenRightPanel { get; }

Gets open right panel for IngameUIElements.

OptionsPannel

PropertyLink ↗
public OptionsElement IngameUIElements.OptionsPannel { get; }

Gets options pannel for IngameUIElements.

PartyHudUI

PropertyLink ↗
public PartyHudUIElement IngameUIElements.PartyHudUI { get; }

Gets party hud ui for IngameUIElements.

PopupManager

PropertyLink ↗
public PopupManagerElement IngameUIElements.PopupManager { get; }

Gets popup manager for IngameUIElements.

PremiumStashSettingUi

PropertyLink ↗
public PremiumStashSettingElement IngameUIElements.PremiumStashSettingUi { get; }

Gets premium stash setting ui for IngameUIElements.

QuickFlaskHud

PropertyLink ↗
public Element IngameUIElements.QuickFlaskHud { get; }

Gets quick flask hud for IngameUIElements.

ReforgingBenchUi

PropertyLink ↗
public ReforgingBenchElement IngameUIElements.ReforgingBenchUi { get; }

Gets reforging bench ui for IngameUIElements.

RelicAltar1

PropertyLink ↗
public Element IngameUIElements.RelicAltar1 { get; }

Gets relic altar1 for IngameUIElements.

RelicAltar2

PropertyLink ↗
public Element IngameUIElements.RelicAltar2 { get; }

Gets relic altar2 for IngameUIElements.

RelicLocker

PropertyLink ↗
public Element IngameUIElements.RelicLocker { get; }

Gets relic locker for IngameUIElements.

DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.