public Element IngameUIElements.HideoutMusicPannel { get; }
Gets hideout music pannel for IngameUIElements.
Represents ingame ui elements in the current game state. Obtain the object from its owning API and refresh it after an area change.
Namespace: DreamPoeBot.Loki.RemoteMemoryObjects
public class IngameUIElementsView DPB1 version →Members declared by a base type are documented on that type. Follow these links to include them in your lookup.
public Element IngameUIElements.HideoutMusicPannel { get; }
Gets hideout music pannel for IngameUIElements.
public HideoutSelectionElement IngameUIElements.HideoutSelection { get; }
Gets hideout selection for IngameUIElements.
public Element IngameUIElements.HideoutUnlocked { get; }
Gets hideout unlocked for IngameUIElements.
public HudUIElement IngameUIElements.HudUI { get; }
Gets hud ui for IngameUIElements.
public InstanceManager IngameUIElements.InstanceManager { get; }
Gets instance manager for IngameUIElements.
public InstillingElement IngameUIElements.InstillingUi { get; }
Gets instilling ui for IngameUIElements.
public InventoryElement IngameUIElements.InventoryPanel { get; }
Gets inventory panel for IngameUIElements.
public ItemsOnGroundLabelElement IngameUIElements.ItemsOnGroundLabelElement { get; }
Gets items on ground label element for IngameUIElements.
public IEnumerable<ItemsOnGroundLabelElement> IngameUIElements.ItemsOnGroundLabels { get; }
Gets the items on ground labels collection. Its element types are linked below.
public Dictionary<int, ItemsOnGroundLabelElement> IngameUIElements.ItemsOnGroundLabelsDictionary { get; }
Gets the items on ground labels dictionary collection. Its element types are linked below.
public MainUiElement IngameUIElements.MainUi { get; }
Gets main ui for IngameUIElements.
public MapElement IngameUIElements.MapPannel { get; }
Gets map pannel for IngameUIElements.
public MerchantPanelElement IngameUIElements.MerchantPanel { get; }
Gets merchant panel for IngameUIElements.
public Element IngameUIElements.MicrotransactionPannel { get; }
Gets microtransaction pannel for IngameUIElements.
public Element IngameUIElements.MinionsDisplaydUi { get; }
Gets minions displayd ui for IngameUIElements.
public MovementModeSelectionElement IngameUIElements.MovementModeSelectionPanel { get; }
Gets movement mode selection panel for IngameUIElements.
public NPCBuyWindowElement IngameUIElements.NPCBuyWindowUi { get; }
Gets npc buy window ui for IngameUIElements.
public Element IngameUIElements.NewNpcDialogUi { get; }
Gets new npc dialog ui for IngameUIElements.
public NotificationHudElement IngameUIElements.NotificationHud { get; }
Gets notification hud for IngameUIElements.
public Element IngameUIElements.OpenLeftPanel { get; }
Gets open left panel for IngameUIElements.
public Element IngameUIElements.OpenRightPanel { get; }
Gets open right panel for IngameUIElements.
public OptionsElement IngameUIElements.OptionsPannel { get; }
Gets options pannel for IngameUIElements.
public PartyHudUIElement IngameUIElements.PartyHudUI { get; }
Gets party hud ui for IngameUIElements.
public PopupManagerElement IngameUIElements.PopupManager { get; }
Gets popup manager for IngameUIElements.
public PremiumStashSettingElement IngameUIElements.PremiumStashSettingUi { get; }
Gets premium stash setting ui for IngameUIElements.
public Element IngameUIElements.QuickFlaskHud { get; }
Gets quick flask hud for IngameUIElements.
public ReforgingBenchElement IngameUIElements.ReforgingBenchUi { get; }
Gets reforging bench ui for IngameUIElements.
public Element IngameUIElements.RelicAltar1 { get; }
Gets relic altar1 for IngameUIElements.
public Element IngameUIElements.RelicAltar2 { get; }
Gets relic altar2 for IngameUIElements.
public Element IngameUIElements.RelicLocker { get; }
Gets relic locker for IngameUIElements.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.