Members and overloads
7 results
public static LokiPoe.InGameState.SplitResult LokiPoe.InGameState.SplitStackUi.Accept(bool actuallyAccept = true)
Click the confirmation button.
actuallyAcceptbool- Not read by this overload in the reviewed source. Do not rely on this argument to change its behavior.
Returns: SplitResult.None on success, or the relative error.
public static LokiPoe.InGameState.SplitResult LokiPoe.InGameState.SplitStackUi.Cancel(bool actuallyCancel = true)
Click the cancel button.
actuallyCancelbool- This should always be true
Returns: SplitResult.None on success, or the relative error.
DecreaseSplitQuantity
MethodLink ↗
public static LokiPoe.InGameState.SplitResult LokiPoe.InGameState.SplitStackUi.DecreaseSplitQuantity()
Move the slider to the left.
Returns: SplitResult.None on success, or the relative error.
IncreaseSplitQuantity
MethodLink ↗
public static LokiPoe.InGameState.SplitResult LokiPoe.InGameState.SplitStackUi.IncreaseSplitQuantity()
Move the slider to the right.
Returns: SplitResult.None on success, or the relative error.
public static bool LokiPoe.InGameState.SplitStackUi.IsOpened { get; }
Return true if the window is displayed.
RemainingQuantity
PropertyLink ↗
public static int LokiPoe.InGameState.SplitStackUi.RemainingQuantity { get; }
Return the remaining number (the left number).
public static int LokiPoe.InGameState.SplitStackUi.SplitQuantity { get; }
Return the split number (the right number).
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.