public bool LokiPoe.InstanceInfo.Expedition.Encounter.CanPlaceExplosives { get; }
Whether the encounter is in its placement phase and has charges left. Does not validate a candidate position or the player's proximity.
One Expedition encounter, captured without retaining live object pointers.
Namespace: DreamPoeBot.Loki.Game
public class LokiPoe.InstanceInfo.Expedition.Encounterpublic bool LokiPoe.InstanceInfo.Expedition.Encounter.CanPlaceExplosives { get; }
Whether the encounter is in its placement phase and has charges left. Does not validate a candidate position or the player's proximity.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.