public static void PlayerMoverManager.Stop()
Stops this component's lifecycle.
Select and access the movement component used by the bot. Movement behavior is supplied by the current mover.
Namespace: DreamPoeBot.Loki.Bot
public static class PlayerMoverManagerpublic static void PlayerMoverManager.Stop()
Stops this component's lifecycle.
See how these APIs fit together. Labs include complete source; the FollowBot walkthrough teaches you to build your own bot from selected fragments and checkpoints.
DPB2 0.4.5.89 · Reference reviewed 2026-10-04. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.