Members and overloads
74 results
public bool Skill.CanUse(bool logError = false, bool ignoreOnSkillBar = false, bool checkCharges = true)
Checks whether it can use using the supplied arguments.
logErrorbool- Specifies log error. Optional; the default is shown in the signature.
ignoreOnSkillBarbool- Specifies ignore on skill bar. Optional; the default is shown in the signature.
checkChargesbool- Specifies check charges. Optional; the default is shown in the signature.
Returns: A Boolean result. The member description explains the condition being checked.
public bool Skill.CanUseEx(out string error, bool ignoreOnSkillBar = false, bool checkCharges = true)
Checks whether it can use ex using the supplied arguments.
errorstring- Receives error.
ignoreOnSkillBarbool- Specifies ignore on skill bar. Optional; the default is shown in the signature.
checkChargesbool- Specifies check charges. Optional; the default is shown in the signature.
Returns: A Boolean result. The member description explains the condition being checked.
public float Skill.FinalSpellCost(bool dontTruncate = false)
Executes the final spell cost operation with the supplied arguments.
dontTruncatebool- Not read by this overload in the reviewed source. Do not rely on this argument to change its behavior.
Returns: The float result.
GetKeyComboForSlot
MethodLink ↗
public static LokiPoe.Input.KeysCombo Skill.GetKeyComboForSlot(int slot)
Returns key combo for slot using the supplied arguments.
slotint- Specifies slot.
Returns: The KeysCombo result.
public static Keys Skill.GetKeyForSlot(int slot)
Returns key for slot using the supplied arguments.
slotint- Specifies slot.
Returns: The Keys result.
public int Skill.GetStat(StatTypeGGG stat)
Returns stat using the supplied arguments.
statStatTypeGGG- Specifies stat.
Returns: The int result.
public int Skill.GetStatFromAll(StatTypeGGG stat)
Returns stat from all using the supplied arguments.
statStatTypeGGG- Specifies stat.
Returns: The int result.
public float Skill.SpellCost()
Executes the spell cost operation.
Returns: The float result.
public override string Skill.ToString()
Returns a text representation of this value.
Returns: The string result.
public DatActiveSkillWrapper Skill.ActiveSkill { get; }
Gets active skill for Skill.
ActiveSkillsEnum
PropertyLink ↗
public ActiveSkillsEnum Skill.ActiveSkillsEnum { get; }
Gets active skills enum for Skill.
public Dictionary<StatTypeGGG, int> Skill.AllStats { get; }
Gets the all stats collection. Its element types are linked below.
AmICursingWithThis
PropertyLink ↗
public bool Skill.AmICursingWithThis { get; }
Gets am i cursing with this for Skill.
AmIUsingConsideredAuraWithThis
PropertyLink ↗
public bool Skill.AmIUsingConsideredAuraWithThis { get; }
Gets am i using considered aura with this for Skill.
public Keys Skill.BoundKey { get; }
Gets bound key for Skill.
public IEnumerable<Keys> Skill.BoundKeys { get; }
Gets the bound keys collection. Its element types are linked below.
public TimeSpan Skill.CastTime { get; }
Gets cast time for Skill.
public bool Skill.CastingSpell { get; }
Gets casting spell for Skill.
public TimeSpan Skill.Cooldown { get; }
Gets cooldown for Skill.
public int Skill.CooldownsActive { get; }
Gets cooldowns active for Skill.
public int Skill.Cost { get; }
Gets cost for Skill.
public Skill.SkillCostType Skill.CostType { get; }
Gets cost type for Skill.
public int Skill.CurrentBolts { get; }
Return the current skill Bolto remaining.
public int Skill.CurrentSouls { get; }
Gets current souls for Skill.
CurrentlyRequiresPercentPower
PropertyLink ↗
public bool Skill.CurrentlyRequiresPercentPower { get; }
Gets currently requires percent power for Skill.
public List<NetworkObject> Skill.DeployedObjects { get; }
Gets the deployed objects collection. Its element types are linked below.
public string Skill.Description { get; }
Gets description for Skill.
public string Skill.DisplayString { get; }
Gets display string for Skill.
DisplayStringNoId
PropertyLink ↗
public string Skill.DisplayStringNoId { get; }
Gets display string no id for Skill.
public float Skill.Dps { get; }
Gets dps for Skill.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.