LokiPoe.CaracterCreationState.CharacterCreationResult
An enumerator representing the CharacterCreationResult.
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An enumerator representing the CharacterCreationResult.
An enumerator representing the CharacterCreationResult.
An enumerator representing the avaiable leagues.
An enumerator representing the avaiable leagues.
Named values for corpse targeting. Select a value when an API accepts or returns CorpseTargeting.
Named values for corpse targeting. Select a value when an API accepts or returns CorpseTargeting.
Named values for engine multithreading type. Select a value when an API accepts or returns EngineMultithreadingType.
Named values for engine multithreading type. Select a value when an API accepts or returns EngineMultithreadingType.
Named values for key pickup type. Select a value when an API accepts or returns KeyPickupType.
Named values for key pickup type. Select a value when an API accepts or returns KeyPickupType.
Named values for language type. Select a value when an API accepts or returns LanguageType.
Named values for language type. Select a value when an API accepts or returns LanguageType.
Named values for networking type. Select a value when an API accepts or returns NetworkingType.
Named values for networking type. Select a value when an API accepts or returns NetworkingType.
EscapeState.LogoutError enumerator.
EscapeState.LogoutError enumerator.
Named values for activate defer result. Select a value when an API accepts or returns ActivateDeferResult.
Named values for activate defer result. Select a value when an API accepts or returns ActivateDeferResult.
Named values for activate kirac mission result. Select a value when an API accepts or returns ActivateKiracMissionResult.
Named values for activate kirac mission result. Select a value when an API accepts or returns ActivateKiracMissionResult.
Named values for activate result. Select a value when an API accepts or returns ActivateResult.
Named values for activate result. Select a value when an API accepts or returns ActivateResult.
Named values for activate zana mission result. Select a value when an API accepts or returns ActivateZanaMissionResult.
Named values for activate zana mission result. Select a value when an API accepts or returns ActivateZanaMissionResult.
Named values for anoint result. Select a value when an API accepts or returns AnointResult.
Named values for apply cursor to atlas result. Select a value when an API accepts or returns ApplyCursorToAtlasResult.
Named values for apply cursor to atlas result. Select a value when an API accepts or returns ApplyCursorToAtlasResult.
Named values for ascend class. Select a value when an API accepts or returns AscendClass.
Named values for ascend class. Select a value when an API accepts or returns AscendClass.
Named values for assign pantheon result. Select a value when an API accepts or returns AssignPantheonResult.
This reference covers the developer-facing declarations in the reviewed Release source snapshot, including inherited APIs through their base-type links. Product versions are documented separately so differences remain visible.
Use a focused recipe, explore an extension contract or follow a first project. These are independent ways into the documentation, not a course you must complete before using the APIs.
Guides shown for DPB1: .NET Framework 4.8 (net48). Switch product to keep code, downloads and links aligned. Return to the DPB1 API reference →
Build a nearby-enemy alert in five steps. Includes setup, complete checkpoints and expected results.
Start the guided project → Solve a specific problemRecognize areas, find objects, read inventory and inspect skill slots. Follow each recipe to its code and APIs.
Browse examples → Understand the contractsWho calls Tick, how async work runs, and which component owns initialization and cleanup.
Explore the execution model →Extend a bot with lifecycle callbacks, state observations and messages.
Guide & complete source →IBot · ITaskThree connected lessons: own the session, integrate tasks and plugins, then follow a visible party leader. You write the bot.
Build FollowBot step by step →IRoutineSelect eligible targets, inspect skill slots and handle an action request.
Guide & complete source →IPlayerMoverPlan routes, request movement and check actual progress.
Guide & complete source →Original, anonymous source for the standalone examples, with build and installation instructions. The FollowBot walkthrough uses selected fragments and implementation exercises; it is not a finished bot in this download. Compile baselines: DPB1 0.3.29.47 and DPB2 0.4.5.88; no live game validation claimed.