LokiPoe.InGameState.StashUi.FragmentTab.EldritchMavenCategory
Named values for eldritch maven category. Select a value when an API accepts or returns EldritchMavenCategory.
Look up an API, explore a working example or build your own extension. Documentation for plugins, bots, routines and movers — from your first project to a specific implementation detail.
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Coverage across both reviewed products. Each result identifies its product; matching names do not guarantee matching behavior. Need context? Browse guides and examples.
Legacy Abyss APIs are excluded from current search and member lists. Existing links remain available as clearly labelled compatibility references. Support notes distinguish development changes from released features.
Named values for eldritch maven category. Select a value when an API accepts or returns EldritchMavenCategory.
Named values for fragment category. Select a value when an API accepts or returns FragmentCategory.
Named values for fragment tab category. Select a value when an API accepts or returns FragmentTabCategory.
Enum representing the Tablets subcatebory, the tablets.
Enum representing the Trials subcatebory, the trials.
Named values for select map result. Select a value when an API accepts or returns SelectMapResult.
Named values for select map result. Select a value when an API accepts or returns SelectMapResult.
Named values for select tier result. Select a value when an API accepts or returns SelectTierResult.
Named values for select tier result. Select a value when an API accepts or returns SelectTierResult.
Named values for take temple of atzoat chronicle result. Select a value when an API accepts or returns TakeTempleOfAtzoatChronicleResult.
Named values for take temple of atzoat chronicle result. Select a value when an API accepts or returns TakeTempleOfAtzoatChronicleResult.
Named values for take waypoint result. Select a value when an API accepts or returns TakeWaypointResult.
Named values for take waypoint result. Select a value when an API accepts or returns TakeWaypointResult.
Named values for talk to bandit result. Select a value when an API accepts or returns TalkToBanditResult.
Named values for talk to bandit result. Select a value when an API accepts or returns TalkToBanditResult.
Named values for temple offering open result. Select a value when an API accepts or returns TempleOfferingOpenResult.
Outcome of dispatching a map control click; success is not a server acknowledgement.
Named values for accept trial result. Select a value when an API accepts or returns AcceptTrialResult.
Named values for select option result. Select a value when an API accepts or returns SelectOptionResult.
Named values for take reward result. Select a value when an API accepts or returns TakeRewardResult.
Named values for unveil result. Select a value when an API accepts or returns UnveilResult.
Named values for unveil result. Select a value when an API accepts or returns UnveilResult.
Named values for use result. Select a value when an API accepts or returns UseResult.
Named values for use result. Select a value when an API accepts or returns UseResult.
Result of dispatching console input, not a server acknowledgement.
Named values for end game right waypoint type. Select a value when an API accepts or returns EndGameRightWaypointType.
Named values for input method. Select a value when an API accepts or returns InputMethod.
Named values for atlas influence type enum. Select a value when an API accepts or returns AtlasInfluenceTypeEnum.
Named values for conqueror. Select a value when an API accepts or returns Conqueror.
Named values for currency exchange order status. Select a value when an API accepts or returns CurrencyExchangeOrderStatus.
This reference covers the developer-facing declarations in the reviewed Release source snapshot, including inherited APIs through their base-type links. Product versions are documented separately so differences remain visible.
Use a focused recipe, explore an extension contract or follow a first project. These are independent ways into the documentation, not a course you must complete before using the APIs.
Guides shown for DPB1: .NET Framework 4.8 (net48). Switch product to keep code, downloads and links aligned. Return to the DPB1 API reference →
Build a nearby-enemy alert in five steps. Includes setup, complete checkpoints and expected results.
Start the guided project → Solve a specific problemRecognize areas, find objects, read inventory and inspect skill slots. Follow each recipe to its code and APIs.
Browse examples → Understand the contractsWho calls Tick, how async work runs, and which component owns initialization and cleanup.
Explore the execution model →Extend a bot with lifecycle callbacks, state observations and messages.
Guide & complete source →IBot · ITaskThree connected lessons: own the session, integrate tasks and plugins, then follow a visible party leader. You write the bot.
Build FollowBot step by step →IRoutineSelect eligible targets, inspect skill slots and handle an action request.
Guide & complete source →IPlayerMoverPlan routes, request movement and check actual progress.
Guide & complete source →Original, anonymous source for the standalone examples, with build and installation instructions. The FollowBot walkthrough uses selected fragments and implementation exercises; it is not a finished bot in this download. Compile baselines: DPB1 0.3.29.47 and DPB2 0.4.5.88; no live game validation claimed.