LokiPoe.InstanceInfo.CurrencyExchange.CurrencyExchangeOrderStatus
Named values for currency exchange order status. Select a value when an API accepts or returns CurrencyExchangeOrderStatus.
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Coverage across both reviewed products. Each result identifies its product; matching names do not guarantee matching behavior. Need context? Browse guides and examples.
Legacy Abyss APIs are excluded from current search and member lists. Existing links remain available as clearly labelled compatibility references. Support notes distinguish development changes from released features.
Named values for currency exchange order status. Select a value when an API accepts or returns CurrencyExchangeOrderStatus.
Outgoing connections from one Expedition grid cell; directions refer to grid coordinates, not screen coordinates.
Result of checking an exact proposed charge position against a captured encounter. It does not place a charge or replace server validation.
Enumerator representing the LoginError
Enumerator representing the LoginError
Enumerator representing the UnlockAccountUiResult
Enumerator representing the UnlockAccountUiResult
Named values for poe object enum. Select a value when an API accepts or returns PoeObjectEnum.
Named values for poe object enum. Select a value when an API accepts or returns PoeObjectEnum.
Game client Type Enumerator, only the Official Tye is supported.
Game client Type Enumerator, only the Official Tye is supported.
Named values for select character error. Select a value when an API accepts or returns SelectCharacterError.
Named values for select character error. Select a value when an API accepts or returns SelectCharacterError.
Named values for stash tab affinities enum. Select a value when an API accepts or returns StashTabAffinitiesEnum.
Named values for stash tab affinities enum. Select a value when an API accepts or returns StashTabAffinitiesEnum.
Named values for loot result. Select a value when an API accepts or returns LootResult.
Result of a WorldItem loot request.
Named values for map type. Select a value when an API accepts or returns MapType.
Named values for map type. Select a value when an API accepts or returns MapType.
Named values for merge stack result. Select a value when an API accepts or returns MergeStackResult.
Named values for merge stack result. Select a value when an API accepts or returns MergeStackResult.
Named values for message result. Select a value when an API accepts or returns MessageResult.
Named values for message result. Select a value when an API accepts or returns MessageResult.
Named values for metadata flags. Select a value when an API accepts or returns MetadataFlags.
Named values for metadata flags. Select a value when an API accepts or returns MetadataFlags.
Named values for modifier keys. Select a value when an API accepts or returns ModifierKeys.
Named values for modifier keys. Select a value when an API accepts or returns ModifierKeys.
Named values for mod domain. Select a value when an API accepts or returns ModDomain.
Named values for mod type. Select a value when an API accepts or returns ModType.
Named values for mod type. Select a value when an API accepts or returns ModType.
This reference covers the developer-facing declarations in the reviewed Release source snapshot, including inherited APIs through their base-type links. Product versions are documented separately so differences remain visible.
Use a focused recipe, explore an extension contract or follow a first project. These are independent ways into the documentation, not a course you must complete before using the APIs.
Guides shown for DPB1: .NET Framework 4.8 (net48). Switch product to keep code, downloads and links aligned. Return to the DPB1 API reference →
Build a nearby-enemy alert in five steps. Includes setup, complete checkpoints and expected results.
Start the guided project → Solve a specific problemRecognize areas, find objects, read inventory and inspect skill slots. Follow each recipe to its code and APIs.
Browse examples → Understand the contractsWho calls Tick, how async work runs, and which component owns initialization and cleanup.
Explore the execution model →Extend a bot with lifecycle callbacks, state observations and messages.
Guide & complete source →IBot · ITaskThree connected lessons: own the session, integrate tasks and plugins, then follow a visible party leader. You write the bot.
Build FollowBot step by step →IRoutineSelect eligible targets, inspect skill slots and handle an action request.
Guide & complete source →IPlayerMoverPlan routes, request movement and check actual progress.
Guide & complete source →Original, anonymous source for the standalone examples, with build and installation instructions. The FollowBot walkthrough uses selected fragments and implementation exercises; it is not a finished bot in this download. Compile baselines: DPB1 0.3.29.47 and DPB2 0.4.5.88; no live game validation claimed.