ServerData.PartyAllocation
Named values for party allocation. Select a value when an API accepts or returns PartyAllocation.
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Coverage across both reviewed products. Each result identifies its product; matching names do not guarantee matching behavior. Need context? Browse guides and examples.
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Named values for party allocation. Select a value when an API accepts or returns PartyAllocation.
Named values for single slot type. Select a value when an API accepts or returns SingleSlotType.
Named values for single slot type. Select a value when an API accepts or returns SingleSlotType.
Named values for skill cost type. Select a value when an API accepts or returns SkillCostType.
Named values for skill cost type. Select a value when an API accepts or returns SkillCostType.
Named values for socket color. Select a value when an API accepts or returns SocketColor.
Named values for socket color. Select a value when an API accepts or returns SocketColor.
Named values for soft magic initialize error. Select a value when an API accepts or returns SoftMagicInitializeError.
Named values for split stack result. Select a value when an API accepts or returns SplitStackResult.
Named values for split stack result. Select a value when an API accepts or returns SplitStackResult.
Named values for stash type. Select a value when an API accepts or returns StashType.
Named values for stash type. Select a value when an API accepts or returns StashType.
Named values for stat type. Select a value when an API accepts or returns StatType.
Stats Type as rapresented in the game ggpk file.
Named values for stat type ggg. Select a value when an API accepts or returns StatTypeGGG.
Named values for switch to tab result. Select a value when an API accepts or returns SwitchToTabResult.
Named values for switch to tab result. Select a value when an API accepts or returns SwitchToTabResult.
Named values for tab control type. Select a value when an API accepts or returns TabControlType.
Named values for tab control type. Select a value when an API accepts or returns TabControlType.
Named values for task group. Select a value when an API accepts or returns TaskGroup.
Named values for task group. Select a value when an API accepts or returns TaskGroup.
Named values for tempest colors. Select a value when an API accepts or returns TempestColors.
Named values for tempest colors. Select a value when an API accepts or returns TempestColors.
Named values for trade control type. Select a value when an API accepts or returns TradeControlType.
Named values for trade control type. Select a value when an API accepts or returns TradeControlType.
Named values for trade result. Select a value when an API accepts or returns TradeResult.
Named values for trade result. Select a value when an API accepts or returns TradeResult.
Named values for transition types. Select a value when an API accepts or returns TransitionTypes.
Named values for transition types. Select a value when an API accepts or returns TransitionTypes.
Named values for begin trial result. Select a value when an API accepts or returns BeginTrialResult.
This reference covers the developer-facing declarations in the reviewed Release source snapshot, including inherited APIs through their base-type links. Product versions are documented separately so differences remain visible.
Use a focused recipe, explore an extension contract or follow a first project. These are independent ways into the documentation, not a course you must complete before using the APIs.
Guides shown for DPB1: .NET Framework 4.8 (net48). Switch product to keep code, downloads and links aligned. Return to the DPB1 API reference →
Build a nearby-enemy alert in five steps. Includes setup, complete checkpoints and expected results.
Start the guided project → Solve a specific problemRecognize areas, find objects, read inventory and inspect skill slots. Follow each recipe to its code and APIs.
Browse examples → Understand the contractsWho calls Tick, how async work runs, and which component owns initialization and cleanup.
Explore the execution model →Extend a bot with lifecycle callbacks, state observations and messages.
Guide & complete source →IBot · ITaskThree connected lessons: own the session, integrate tasks and plugins, then follow a visible party leader. You write the bot.
Build FollowBot step by step →IRoutineSelect eligible targets, inspect skill slots and handle an action request.
Guide & complete source →IPlayerMoverPlan routes, request movement and check actual progress.
Guide & complete source →Original, anonymous source for the standalone examples, with build and installation instructions. The FollowBot walkthrough uses selected fragments and implementation exercises; it is not a finished bot in this download. Compile baselines: DPB1 0.3.29.47 and DPB2 0.4.5.88; no live game validation claimed.