public override string LabyrinthRoom.ToString()
Returns a text representation of this value.
Returns: The string result.
Represents labyrinth room in the current game state. Obtain the object from its owning API and refresh it after an area change.
Namespace: DreamPoeBot.Loki.RemoteMemoryObjects.Labyrinth
public class LabyrinthRoompublic override string LabyrinthRoom.ToString()
Returns a text representation of this value.
Returns: The string result.
public LabyrinthRoom[] LabyrinthRoom.Connections { get; internal set; }
Gets the connections collection. Its element types are linked below.
public int LabyrinthRoom.Id { get; internal set; }
Gets id for LabyrinthRoom.
public LabyrinthRoom.LabyrinthSecret LabyrinthRoom.Secret1 { get; internal set; }
Gets secret1 for LabyrinthRoom.
public LabyrinthRoom.LabyrinthSecret LabyrinthRoom.Secret2 { get; internal set; }
Gets secret2 for LabyrinthRoom.
public LabyrinthRoom.LabyrinthSection LabyrinthRoom.Section { get; internal set; }
Gets section for LabyrinthRoom.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.