DPB1Class ยท World, character and items

Projectile

Represents projectile in the current game state. Obtain the object from its owning API and refresh it after an area change.

Namespace: DreamPoeBot.Loki.Game.Objects

public class ProjectileView DPB2 version โ†’

Inherited APIs and contracts

Members declared by a base type are documented on that type. Follow these links to include them in your lookup.

Members and overloads

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IntersectsCircle

MethodLink โ†—
public bool Projectile.IntersectsCircle(Vector2 center, float radius = 0)

Executes the intersects circle operation with the supplied arguments.

centerVector2
Specifies center.
radiusfloat
Specifies radius. Optional; the default is shown in the signature.

Returns: A Boolean result. The member description explains the condition being checked.

DPB1 0.3.29.47 ยท Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.