public IEnumerable<DatModsWrapper> AreaTransition.Affixes { get; }
Gets the affixes collection. Its element types are linked below.
Represents area transition in the current game state. Obtain the object from its owning API and refresh it after an area change.
Namespace: DreamPoeBot.Loki.Game.Objects
public class AreaTransitionView DPB1 version →Members declared by a base type are documented on that type. Follow these links to include them in your lookup.
public IEnumerable<DatModsWrapper> AreaTransition.Affixes { get; }
Gets the affixes collection. Its element types are linked below.
public DatWorldAreaWrapper AreaTransition.Destination { get; }
Gets destination for AreaTransition.
public IEnumerable<DatModsWrapper> AreaTransition.ExplicitAffixes { get; }
Gets the explicit affixes collection. Its element types are linked below.
public IEnumerable<StatContainer> AreaTransition.ExplicitStats { get; }
Gets the explicit stats collection. Its element types are linked below.
public IEnumerable<DatModsWrapper> AreaTransition.ImplicitAffixes { get; }
Gets the implicit affixes collection. Its element types are linked below.
public IEnumerable<StatContainer> AreaTransition.ImplicitStats { get; }
Gets the implicit stats collection. Its element types are linked below.
public Rarity AreaTransition.Rarity { get; }
Gets rarity for AreaTransition.
public TransitionTypes AreaTransition.TransitionType { get; }
Gets transition type for AreaTransition.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.