DPB2Class ยท World, character and items

NetworkObject

Common view of an object in the current area, including its identity, position and interaction state.

Namespace: DreamPoeBot.Loki.Game.Objects

public class NetworkObjectView DPB1 version โ†’

Inherited APIs and contracts

Members declared by a base type are documented on that type. Follow these links to include them in your lookup.

Examples

Imports used by these examples
using System;
using System.Linq;
using DreamPoeBot.Loki.Game;
using DreamPoeBot.Loki.Game.Objects;
using DreamPoeBot.Loki.Bot;
using DreamPoeBot.Loki.Bot.Pathfinding;
using DreamPoeBot.Loki.Common;

Read an object's identity and position

if (!LokiPoe.IsInGame)
    return;

var target = LokiPoe.ObjectManager.GetObjectsByType<NetworkObject>()
    .FirstOrDefault(obj => obj.IsTargetable);
if (target != null)
{
    var id = target.Id;
    var position = target.Position;
}

Object identifiers belong to the current area instance. Reacquire objects after travel.

Members and overloads

1 results
Show all members

HasFaustusRewardIcon

PropertyLink โ†—
public bool NetworkObject.HasFaustusRewardIcon { get; }

True when the animated model has the collect-loot overhead marker (the coin-purse reward icon). Detects the marker itself, not whether it was raised by Currency Exchange or Merchant Tabs. False when the marker is absent or its model data cannot be read consistently.

Related types

DPB2 0.4.5.88 ยท Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.