public AbyssCraftingDevice.ActionResult AbyssCraftingDevice.ReturnFinger()
Clicks Return the finger once, only when available and with an empty cursor.
Returns: None means input was sent, not that the server completed the transfer.
The Abyss pinnacle device that displays and allows taking or returning its reward item.
Namespace: DreamPoeBot.Loki.Game.Objects
public class AbyssCraftingDeviceMembers declared by a base type are documented on that type. Follow these links to include them in your lookup.
public AbyssCraftingDevice.ActionResult AbyssCraftingDevice.ReturnFinger()
Clicks Return the finger once, only when available and with an empty cursor.
Returns: None means input was sent, not that the server completed the transfer.
public AbyssCraftingDevice.ActionResult AbyssCraftingDevice.TakeFinger()
Clicks Take the finger once, only when available and with an empty cursor.
Returns: None means input was sent, not that the server completed the transfer.
public bool AbyssCraftingDevice.CanReturnFinger { get; }
Whether the visible device currently allows returning the item.
public bool AbyssCraftingDevice.CanTakeFinger { get; }
Whether the visible device currently allows taking the displayed item.
public bool AbyssCraftingDevice.IsInterfaceVisible { get; }
Whether the device's interface is visible.
public Item AbyssCraftingDevice.RewardItem { get; }
The item supplied by HeistRewardDisplay, or null while no preview is available.
This item is not yet in the player's inventory. Reacquire it after an action.
public AbyssCraftingDeviceElement AbyssCraftingDevice.Ui { get; }
The device's current world-label UI, or null when its label is unavailable.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.