public void EffigyOfTheKing.Activate()
Click the Activate button.
Represents effigy of the king in the current game state. Obtain the object from its owning API and refresh it after an area change.
Namespace: DreamPoeBot.Loki.Game.Objects
public class EffigyOfTheKingMembers declared by a base type are documented on that type. Follow these links to include them in your lookup.
public void EffigyOfTheKing.Activate()
Click the Activate button.
public void EffigyOfTheKing.AttachtheHeadoftheKing()
Click the AttachtheHeadofTheKing button.
public void EffigyOfTheKing.Click()
Click the Effigy body.
public string EffigyOfTheKing.Body { get; }
The Body of the Effigy, Ex: Attach the Head of the King.
public bool EffigyOfTheKing.IsActivateEnabled { get; }
Return true is the Activate button is Visible and enabled.
public bool EffigyOfTheKing.IsAttachtheHeadofTheKingEnabled { get; }
Return true is the AttachtheHeadofTheKing button is Visible and enabled.
public bool EffigyOfTheKing.IsVisible { get; }
Return true if the Effigy is visible
public string EffigyOfTheKing.Title { get; }
The Title of the Effigy Ex: Incomplete Effigy.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.