DPB2Class · World, character and items

EffigyOfTheKing

Represents effigy of the king in the current game state. Obtain the object from its owning API and refresh it after an area change.

Namespace: DreamPoeBot.Loki.Game.Objects

public class EffigyOfTheKing

Inherited APIs and contracts

Members declared by a base type are documented on that type. Follow these links to include them in your lookup.

Members and overloads

8 results

Activate

MethodLink ↗
public void EffigyOfTheKing.Activate()

Click the Activate button.

AttachtheHeadoftheKing

MethodLink ↗
public void EffigyOfTheKing.AttachtheHeadoftheKing()

Click the AttachtheHeadofTheKing button.

Click

MethodLink ↗
public void EffigyOfTheKing.Click()

Click the Effigy body.

Body

PropertyLink ↗
public string EffigyOfTheKing.Body { get; }

The Body of the Effigy, Ex: Attach the Head of the King.

IsActivateEnabled

PropertyLink ↗
public bool EffigyOfTheKing.IsActivateEnabled { get; }

Return true is the Activate button is Visible and enabled.

IsAttachtheHeadofTheKingEnabled

PropertyLink ↗
public bool EffigyOfTheKing.IsAttachtheHeadofTheKingEnabled { get; }

Return true is the AttachtheHeadofTheKing button is Visible and enabled.

IsVisible

PropertyLink ↗
public bool EffigyOfTheKing.IsVisible { get; }

Return true if the Effigy is visible

Title

PropertyLink ↗
public string EffigyOfTheKing.Title { get; }

The Title of the Effigy Ex: Incomplete Effigy.

DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.