DPB2Class · World, character and items

PrecursorReactor

Represents precursor reactor in the current game state. Obtain the object from its owning API and refresh it after an area change.

Namespace: DreamPoeBot.Loki.Game.Objects

public class PrecursorReactor

Inherited APIs and contracts

Members declared by a base type are documented on that type. Follow these links to include them in your lookup.

Members and overloads

4 results

Activate

MethodLink ↗
public void PrecursorReactor.Activate()

Click the Activate button.

Click

MethodLink ↗
public void PrecursorReactor.Click()

Click the Precursor Reactor key hole, use this to place the items.

IsActivateEnabled

PropertyLink ↗
public bool PrecursorReactor.IsActivateEnabled { get; }

Return true is the Activate button is Visible and enabled.

IsVisible

PropertyLink ↗
public bool PrecursorReactor.IsVisible { get; }

Return true if the Precursor Reactor Ui is visible

DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.