public void PrecursorReactor.Activate()
Click the Activate button.
Represents precursor reactor in the current game state. Obtain the object from its owning API and refresh it after an area change.
Namespace: DreamPoeBot.Loki.Game.Objects
public class PrecursorReactorMembers declared by a base type are documented on that type. Follow these links to include them in your lookup.
public void PrecursorReactor.Activate()
Click the Activate button.
public void PrecursorReactor.Click()
Click the Precursor Reactor key hole, use this to place the items.
public bool PrecursorReactor.IsActivateEnabled { get; }
Return true is the Activate button is Visible and enabled.
public bool PrecursorReactor.IsVisible { get; }
Return true if the Precursor Reactor Ui is visible
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.