Start with the client state
Check that the client is in game before reading player or area data.
Client state · DPB1Client state · DPB2Explore DPB1 and DPB2 by type, member or use case. Every reference includes its signatures, arguments, available results and links to related APIs.
Check that the client is in game before reading player or area data.
Client state · DPB1Client state · DPB2Discover typed objects and refresh their state after interaction or travel.
Object discovery · DPB1Object discovery · DPB2Use the bot, plugin and task contracts to integrate your own behavior.
Task contract · DPB1Task contract · DPB2Provides misc data and the operations listed below. Related types link to the values this API consumes or returns.
Represents mission marker in the current game state. Obtain the object from its owning API and refresh it after an area change.
Represents mod affix in the current game state. Obtain the object from its owning API and refresh it after an area change.
Represents stat container in the current game state. Obtain the object from its owning API and refresh it after an area change.
Provides mods data and the operations listed below. Related types link to the values this API consumes or returns.
Provides mods dat data and the operations listed below. Related types link to the values this API consumes or returns.
Provides mod record data and the operations listed below. Related types link to the values this API consumes or returns.
Provides monolith data and the operations listed below. Related types link to the values this API consumes or returns.
Represents monolith in the current game state. Obtain the object from its owning API and refresh it after an area change.
Inspect a monster's current properties. Inherited object APIs provide identity, position and interaction state.
Inspect a monster's current properties. Inherited object APIs provide identity, position and interaction state.
Provides monster varieties data and the operations listed below. Related types link to the values this API consumes or returns.
Represents monster variety in the current game state. Obtain the object from its owning API and refresh it after an area change.
This class control the mouse movements. While most of the time you don't need to call this class (you use the various LokiPoe classes to interact with the game world, Ui and actions, Sometime you might want to do something that the Framework is not already doing, in that case you can call this class and move the mouse at your will.
Callback contract for mouse mover delegate. The Invoke signature below shows the arguments supplied to the callback.
Provides movement data and the operations listed below. Related types link to the values this API consumes or returns.
Provides necropolis corpse data and the operations listed below. Related types link to the values this API consumes or returns.
Represents necropolis corpse in the current game state. Obtain the object from its owning API and refresh it after an area change.
Reads necropolis corpse element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Common view of an object in the current area, including its identity, position and interaction state.
Provides new tris class data and the operations listed below. Related types link to the values this API consumes or returns.
Provides normal inventory item data and the operations listed below. Related types link to the values this API consumes or returns.
Reads notification hud element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Contain the informations regarding a specific notification.
Provides notification object data and the operations listed below. Related types link to the values this API consumes or returns.
Provides npc data and the operations listed below. Related types link to the values this API consumes or returns.
Represents npc in the current game state. Obtain the object from its owning API and refresh it after an area change.
Provides object magic properties data and the operations listed below. Related types link to the values this API consumes or returns.
Provides object spawner data and the operations listed below. Related types link to the values this API consumes or returns.
Reads options element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
This reference covers the developer-facing declarations in the reviewed Release source snapshot, including inherited APIs through their base-type links. Product versions are documented separately so differences remain visible.