LokiPoe.InGameState.AtlasUi.AtlasMapDeviceUi.TraverseResult
Named values for traverse result. Select a value when an API accepts or returns TraverseResult.
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Clear filtersNamed values for traverse result. Select a value when an API accepts or returns TraverseResult.
Named values for bookmark result. Select a value when an API accepts or returns BookmarkResult.
Named values for open node inventory result. Select a value when an API accepts or returns OpenNodeInventoryResult.
Named values for change level downscaling result. Select a value when an API accepts or returns ChangeLevelDownscalingResult.
Named values for change to difficulty result. Select a value when an API accepts or returns ChangeToDifficultyResult.
Named values for message type. Select a value when an API accepts or returns MessageType.
Named values for chat result. Select a value when an API accepts or returns ChatResult.
The outcome of a travel request, not a promise of arrival.
Named values for choose passive error. Select a value when an API accepts or returns ChoosePassiveError.
Named values for confirm defer result. Select a value when an API accepts or returns ConfirmDeferResult.
Named values for confirm unveil result. Select a value when an API accepts or returns ConfirmUnveilResult.
Named values for context menu result. Select a value when an API accepts or returns ContextMenuResult.
Named values for converse result. Select a value when an API accepts or returns ConverseResult.
Named values for order status. Select a value when an API accepts or returns OrderStatus.
Named values for select currency error. Select a value when an API accepts or returns SelectCurrencyError.
Named values for set quantity error. Select a value when an API accepts or returns SetQuantityError.
Named values for cursor item modes. Select a value when an API accepts or returns CursorItemModes.
Named values for fast go to zone result. Select a value when an API accepts or returns FastGoToZoneResult.
Named values for fast move from slot result. Select a value when an API accepts or returns FastMoveFromSlotResult.
Named values for favor reroll result. Select a value when an API accepts or returns FavorRerollResult.
Named values for finish delirium encounter result. Select a value when an API accepts or returns FinishDeliriumEncounterResult.
Named values for engrave or upgrade result. Select a value when an API accepts or returns EngraveOrUpgradeResult.
Named values for breach tab category. Select a value when an API accepts or returns BreachTabCategory.
Named values for wombgift enum. Select a value when an API accepts or returns WombgiftEnum.
Named values for select map result. Select a value when an API accepts or returns SelectMapResult.
Named values for select tier result. Select a value when an API accepts or returns SelectTierResult.
Named values for handle notification result. Select a value when an API accepts or returns HandleNotificationResult.
Named values for handle pending level up result. Select a value when an API accepts or returns HandlePendingLevelUpResult.
Named values for handle pending party invite resut. Select a value when an API accepts or returns HandlePendingPartyInviteResut.
Named values for import layout error. Select a value when an API accepts or returns ImportLayoutError.
This reference covers the developer-facing declarations in the reviewed Release source snapshot, including inherited APIs through their base-type links. Product versions are documented separately so differences remain visible.
Use a focused recipe, explore an extension contract or follow a first project. These are independent ways into the documentation, not a course you must complete before using the APIs.
Guides shown for DPB2: .NET 8 for Windows (net8.0-windows). Switch product to keep code, downloads and links aligned. Return to the DPB2 API reference →
Build a nearby-enemy alert in five steps. Includes setup, complete checkpoints and expected results.
Start the guided project → Solve a specific problemRecognize areas, find objects, read inventory and inspect skill slots. Follow each recipe to its code and APIs.
Browse examples → Understand the contractsWho calls Tick, how async work runs, and which component owns initialization and cleanup.
Explore the execution model →Extend a bot with lifecycle callbacks, state observations and messages.
Guide & complete source →IBot · ITaskThree connected lessons: own the session, integrate tasks and plugins, then follow a visible party leader. You write the bot.
Build FollowBot step by step →IRoutineSelect eligible targets, inspect skill slots and handle an action request.
Guide & complete source →IPlayerMoverPlan routes, request movement and check actual progress.
Guide & complete source →Original, anonymous source for the standalone examples, with build and installation instructions. The FollowBot walkthrough uses selected fragments and implementation exercises; it is not a finished bot in this download. Compile baselines: DPB1 0.3.29.47 and DPB2 0.4.5.88; no live game validation claimed.