DPB2Class ยท Interface and panels

LokiPoe.InGameState.AtlasUi

This class let you interact and retrieve info about the Atlas panel. This class is compatible with POE2.

Namespace: DreamPoeBot.Loki.Game

public static class LokiPoe.InGameState.AtlasUiView DPB1 version โ†’

Examples

Imports used by these examples
using System;
using System.Linq;
using DreamPoeBot.Loki.Game;
using DreamPoeBot.Loki.Game.Objects;
using DreamPoeBot.Loki.Bot;
using DreamPoeBot.Loki.Bot.Pathfinding;
using DreamPoeBot.Loki.Common;

Read the remaining Rite choices

if (LokiPoe.InGameState.AtlasUi
    .TryGetRiteOfTheNamelessTree(out var choices))
{
    foreach (var choice in choices)
    {
        var position = choice.Coordinate;
        var modifiers = choice.Modifiers;
        var nextChoices = choice.Children;
    }
}

Each child belongs to its parent route. Keep this structure when comparing future choices.

Members and overloads

1 results
Show all members

TakeWaypoint

MethodLink โ†—
public static LokiPoe.InGameState.TakeWaypointResult LokiPoe.InGameState.AtlasUi.TakeWaypoint(LokiPoe.InGameState.WorldUi.EndGameRightWaypointType waypointType)

Click one of the endgame waypoints button. Please Note: to ensure the button is visible, you can check the relative quest state.

waypointTypeEndGameRightWaypointType
enum relative to the waypoint you want to take.

Returns: TakeWaypointResult.None on success, or the relative error.

Related types

DPB2 0.4.5.88 ยท Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.