Read the remaining Rite choices
if (LokiPoe.InGameState.AtlasUi
.TryGetRiteOfTheNamelessTree(out var choices))
{
foreach (var choice in choices)
{
var position = choice.Coordinate;
var modifiers = choice.Modifiers;
var nextChoices = choice.Children;
}
}Each child belongs to its parent route. Keep this structure when comparing future choices.