public static LokiPoe.InGameState.TakeWaypointResult LokiPoe.InGameState.WorldUi.TakeWaypoint(string areaId, bool newInstance = false, int maxInstances = -1, bool actuallyTakeWaypoint = true)
Click on a specific Waypoint.
areaIdstring- The areaId of the desired Wp.
newInstancebool- Should we create a new instance or try to join the old one?
maxInstancesint- This number make so that if more than x instance of this zone are actually active, the function return without clicking and return TooManyInstances
actuallyTakeWaypointbool- Should always be true.
Returns: TakeWaypointResult.None on success, or the relative error.