DreamPoeBot Developers

DPB1 & DPB2 API reference

Look up an API, explore a working example or build your own extension. Documentation for plugins, bots, routines and movers — from your first project to a specific implementation detail.

DPB1 · 0.3.29.47DPB2 · 0.4.5.88Reviewed 2026-10-03

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1169 types found
2,205 current types 14,219 members 91,078 named values

Coverage across both reviewed products. Each result identifies its product; matching names do not guarantee matching behavior. Need context? Browse guides and examples.

Legacy Abyss APIs are excluded from current search and member lists. Existing links remain available as clearly labelled compatibility references. Support notes distinguish development changes from released features.

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DPB1Delegate · Utilities and settings

WaitTimerFinishedHandler

Callback contract for wait timer finished handler. The Invoke signature below shows the arguments supplied to the callback.

DPB1Class · Game state and actions

WalkabilityGrid

Provides walkability grid data and the operations listed below. Related types link to the values this API consumes or returns.

DPB1Class · World, character and items

WaterGeyser

Represents water geyser in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB1Class · World, character and items

Waypoint

Represents waypoint in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB1Class · World, character and items

Weapon

Provides weapon data and the operations listed below. Related types link to the values this API consumes or returns.

DPB1Class · Game state and actions

WindowControlWrapper

Provides window control wrapper data and the operations listed below. Related types link to the values this API consumes or returns.

DPB1Class · Interface and panels

WindowState

Provides window state data and the operations listed below. Related types link to the values this API consumes or returns.

DPB1Class · Interface and panels

WishesElement

Reads wishes element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.

DPB1Class · World, character and items

WorldArea

Represents world area in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB1Class · Game data

WorldAreas

Provides world areas data and the operations listed below. Related types link to the values this API consumes or returns.

DPB1Class · World, character and items

WorldDescription

Provides world description data and the operations listed below. Related types link to the values this API consumes or returns.

DPB1Class · Interface and panels

WorldElement

Reads world element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.

DPB1Class · World, character and items

WorldItem

DreamPoeBot.Loki.Components

Provides world item data and the operations listed below. Related types link to the values this API consumes or returns.

DPB1Class · World, character and items

WorldItem

DreamPoeBot.Loki.Game.Objects

Represents world item in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB1Class · World, character and items

WorldItem.WorldItemLabelClass

Represents world item label class in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB1Class · Utilities and settings

Wpf

Provides wpf data and the operations listed below. Related types link to the values this API consumes or returns.

DPB1Class · Utilities and settings

WpfRtfAppender

Provides wpf rtf appender data and the operations listed below. Related types link to the values this API consumes or returns.

DPB1Class · Utilities and settings

YieldBase

Provides yield base data and the operations listed below. Related types link to the values this API consumes or returns.

DPB1Class · Interface and panels

ZanaMissionElement

Reads zana mission element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.

DPB1Enum · Values and results

Act

Named values for act. Select a value when an API accepts or returns Act.

DPB1Enum · Values and results

ActionKeys

Named values for action keys. Select a value when an API accepts or returns ActionKeys.

DPB1Enum · Values and results

ActiveSkillsEnum

Named values for active skills enum. Select a value when an API accepts or returns ActiveSkillsEnum.

DPB1Enum · Values and results

ActiveSkillTypeEnum

Named values for active skill type enum. Select a value when an API accepts or returns ActiveSkillTypeEnum.

DPB1Enum · Values and results

ActorFlags

Named values for actor flags. Select a value when an API accepts or returns ActorFlags.

DPB1Enum · Values and results

ApplyCursorResult

Named values for apply cursor result. Select a value when an API accepts or returns ApplyCursorResult.

DPB1Enum · Values and results

ArmorTypes

Named values for armor types. Select a value when an API accepts or returns ArmorTypes.

DPB1Enum · Values and results

AscendancyClass

Named values for ascendancy class. Select a value when an API accepts or returns AscendancyClass.

DPB1Enum · Values and results

BackendErrorEnum

Named values for backend error enum. Select a value when an API accepts or returns BackendErrorEnum.

This reference covers the developer-facing declarations in the reviewed Release source snapshot, including inherited APIs through their base-type links. Product versions are documented separately so differences remain visible.

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Guides & examples

Use a focused recipe, explore an extension contract or follow a first project. These are independent ways into the documentation, not a course you must complete before using the APIs.

Guides shown for DPB1: .NET Framework 4.8 (net48). Switch product to keep code, downloads and links aligned. Return to the DPB1 API reference →

New to DPB development

Your first extension

Build a nearby-enemy alert in five steps. Includes setup, complete checkpoints and expected results.

Start the guided project →
Solve a specific problem

Practical recipes

Recognize areas, find objects, read inventory and inspect skill slots. Follow each recipe to its code and APIs.

Browse examples →
Understand the contracts

Execution & lifecycle

Who calls Tick, how async work runs, and which component owns initialization and cleanup.

Explore the execution model →

Work with an extension type

All guides & source projects

17 guides · 8 source projects per product

Isolated API labs

Original, anonymous source for the standalone examples, with build and installation instructions. The FollowBot walkthrough uses selected fragments and implementation exercises; it is not a finished bot in this download. Compile baselines: DPB1 0.3.29.47 and DPB2 0.4.5.88; no live game validation claimed.

Download DPB1 kit ↓