LokiPoe.InGameState.MerchantUI
Retrieve informations about the Ingame Merchant Ui. This class is compatible with POE.
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Retrieve informations about the Ingame Merchant Ui. This class is compatible with POE.
Retrieve informations about the Ingame Merchant Ui. This class is compatible with POE2.
This class let youinteract with the small icon that let you summon the Methamorph device.
This class let you interact with the Methamorph device in areas that are not the Laboratory (to interact with the laboratory device use `LabMetamorphUi`).
Provides ingredient data and the operations listed below. Related types link to the values this API consumes or returns.
This Class let you interact with and retrieve info about Microtransaction Shop Panel
This Class let you interact with and retrieve info about Microtransaction Shop Panel
Reads mirrored tablet ui state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Provides notification data data and the operations listed below. Related types link to the values this API consumes or returns.
Provides notification data data and the operations listed below. Related types link to the values this API consumes or returns.
This class let you interact with all the Notifications windows that appear when people invite you in a group, send you trade requests etc etc. Pls note: This option MUST be enabled ingame to allow you to see this notifications. This windows are displayed for a short period of time, so if your code is ment to use this feature, your code must account for this.
This class let you interact with all the Notifications windows that appear when people invite you in a group, send you trade requests etc etc. Pls note: This option MUST be enabled ingame to allow you to see this notifications. This windows are displayed for a short period of time, so if your code is ment to use this feature, your code must account for this.
This class let you interact and retrieve info about the Buy or Sell panel, to buy or sell items from npc or other players. This class is compatible with POE2
This class let youinteract and retrieve info about the dialog panel, to talk with npc.
This class let youinteract and retrieve info about the dialog panel, to talk with npc. This class is compatible with POE2.
This class describe a specific option.
This class describe a specific option.
Provides npc dialog entry wrapper2 data and the operations listed below. Related types link to the values this API consumes or returns.
This class represent the Options panel.
This class let you interact with the Pantheon panel
Provides pantheon nodes data and the operations listed below. Related types link to the values this API consumes or returns.
This class let you interact with the Party Hud, the little portraits of your party, to open the Context menu.
This class let you interact with the Party Hud, the little portraits of your party, to open the Context menu.
Let you retrieve informations and interact with the game Popups (general informations about spells skille effects etc etc.).
Information supplied when the pre level skill gem event is raised.
Information supplied when the pre level skill gem event is raised.
This Class let you interact with the Premium Stash Settings Interface.
This Class let you interact with the Premium Stash Settings Interface.
Callback contract for process notification. The Invoke signature below shows the arguments supplied to the callback.
Callback contract for process notification. The Invoke signature below shows the arguments supplied to the callback.
This reference covers the developer-facing declarations in the reviewed Release source snapshot, including inherited APIs through their base-type links. Product versions are documented separately so differences remain visible.
Use a focused recipe, explore an extension contract or follow a first project. These are independent ways into the documentation, not a course you must complete before using the APIs.
Guides shown for DPB1: .NET Framework 4.8 (net48). Switch product to keep code, downloads and links aligned. Return to the DPB1 API reference →
Build a nearby-enemy alert in five steps. Includes setup, complete checkpoints and expected results.
Start the guided project → Solve a specific problemRecognize areas, find objects, read inventory and inspect skill slots. Follow each recipe to its code and APIs.
Browse examples → Understand the contractsWho calls Tick, how async work runs, and which component owns initialization and cleanup.
Explore the execution model →Extend a bot with lifecycle callbacks, state observations and messages.
Guide & complete source →IBot · ITaskThree connected lessons: own the session, integrate tasks and plugins, then follow a visible party leader. You write the bot.
Build FollowBot step by step →IRoutineSelect eligible targets, inspect skill slots and handle an action request.
Guide & complete source →IPlayerMoverPlan routes, request movement and check actual progress.
Guide & complete source →Original, anonymous source for the standalone examples, with build and installation instructions. The FollowBot walkthrough uses selected fragments and implementation exercises; it is not a finished bot in this download. Compile baselines: DPB1 0.3.29.47 and DPB2 0.4.5.88; no live game validation claimed.