LokiPoe.InGameState.StashUi.FragmentTab
Provides fragment tab data and the operations listed below. Related types link to the values this API consumes or returns.
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Coverage across both reviewed products. Each result identifies its product; matching names do not guarantee matching behavior. Need context? Browse guides and examples.
Legacy Abyss APIs are excluded from current search and member lists. Existing links remain available as clearly labelled compatibility references. Support notes distinguish development changes from released features.
Provides fragment tab data and the operations listed below. Related types link to the values this API consumes or returns.
Provides eldritch data and the operations listed below. Related types link to the values this API consumes or returns.
Callback contract for select category delegate. The Invoke signature below shows the arguments supplied to the callback.
Callback contract for select sub category delegate. The Invoke signature below shows the arguments supplied to the callback.
Interaction with the Tablets sub category.
Interaction with the Trials sub category.
Provides maps tab data and the operations listed below. Related types link to the values this API consumes or returns.
Provides maps tab data and the operations listed below. Related types link to the values this API consumes or returns.
Provides map info data and the operations listed below. Related types link to the values this API consumes or returns.
Provides map info data and the operations listed below. Related types link to the values this API consumes or returns.
Provides ritual tab data and the operations listed below. Related types link to the values this API consumes or returns.
Provides socketable tab data and the operations listed below. Related types link to the values this API consumes or returns.
Provides ultimatum tab data and the operations listed below. Related types link to the values this API consumes or returns.
Provides unique collection tab data and the operations listed below. Related types link to the values this API consumes or returns.
This class let you interact and retrieve info about the Syndacate panel.
This class let you interact with the Temple of Atzoat panel to summon the temple portals.
Interact with the Trial of Chaos / Ultimatum offering panel. For building the Vaal Temple, use VaalTempleConsoleUi instead.
Represent The Genesis Tree.
Represent The Genesis Tree.
Provides womb data and the operations listed below. Related types link to the values this API consumes or returns.
Provides womb data and the operations listed below. Related types link to the values this API consumes or returns.
Retrieve informations about the Ingame TradePriceItemDialog, the dialog window that let you price items. This class is compatible with POE.
Retrieve informations about the Ingame TradePriceItemDialog, the dialog window that let you price items. This class is compatible with POE2.
This class let you interact with the Trade window.
This class let you interact with the Trade window.
Access to the Trial of the Sekhemas map, its rooms, resources and navigation controls.
This class Retieve informations about the Trial Plaque panel, the window opened after you complete a Trial. This only let you know if the panel is open. To retrieve information about completed trials, use LokiPoe.Me.IsAscendencyTrialCompleted(string AreaId)
This class only check if the Tutorial panel is displayed, its purpose is only to close the tutorial and clean the main interface.
This class only check if the Tutorial panel is displayed, its purpose is only to close the tutorial and clean the main interface.
This class let you interact with the Ultimatum Trial Reward interface, to take a reward or continue the trial.
This reference covers the developer-facing declarations in the reviewed Release source snapshot, including inherited APIs through their base-type links. Product versions are documented separately so differences remain visible.
Use a focused recipe, explore an extension contract or follow a first project. These are independent ways into the documentation, not a course you must complete before using the APIs.
Guides shown for DPB1: .NET Framework 4.8 (net48). Switch product to keep code, downloads and links aligned. Return to the DPB1 API reference →
Build a nearby-enemy alert in five steps. Includes setup, complete checkpoints and expected results.
Start the guided project → Solve a specific problemRecognize areas, find objects, read inventory and inspect skill slots. Follow each recipe to its code and APIs.
Browse examples → Understand the contractsWho calls Tick, how async work runs, and which component owns initialization and cleanup.
Explore the execution model →Extend a bot with lifecycle callbacks, state observations and messages.
Guide & complete source →IBot · ITaskThree connected lessons: own the session, integrate tasks and plugins, then follow a visible party leader. You write the bot.
Build FollowBot step by step →IRoutineSelect eligible targets, inspect skill slots and handle an action request.
Guide & complete source →IPlayerMoverPlan routes, request movement and check actual progress.
Guide & complete source →Original, anonymous source for the standalone examples, with build and installation instructions. The FollowBot walkthrough uses selected fragments and implementation exercises; it is not a finished bot in this download. Compile baselines: DPB1 0.3.29.47 and DPB2 0.4.5.88; no live game validation claimed.