Start with the client state
Check that the client is in game before reading player or area data.
Client state · DPB1Client state · DPB2Explore DPB1 and DPB2 by type, member or use case. Every reference includes its signatures, arguments, available results and links to related APIs.
Check that the client is in game before reading player or area data.
Client state · DPB1Client state · DPB2Discover typed objects and refresh their state after interaction or travel.
Object discovery · DPB1Object discovery · DPB2Use the bot, plugin and task contracts to integrate your own behavior.
Task contract · DPB1Task contract · DPB2Provides lazy chat entry data and the operations listed below. Related types link to the values this API consumes or returns.
Lists and activates the intra-area checkpoint map destinations.
A checkpoint destination captured from the open area map.
This class let you interact with the menu that is open when you right click on a party member.
This Class let you interact with and retrieve info about The Currency Exchange Panel.
Provides currency entry data and the operations listed below. Related types link to the values this API consumes or returns.
This class describe a Market ratio entry.
Provides order data and the operations listed below. Related types link to the values this API consumes or returns.
This class retrieve information about the actual cursor item.
Represents the window showed if you press F1, with Latency, Frame per second and Frame time graph. PLS NOTE this data are slow and inaccurate, if you need informations about the actual Latency, use `Loki.Bot.LatencyTracker` that offer fast and accurate data about Latency.
This class let you interact with the Icons aviable during a delirium encounter.
This class let you interact with the Disenchant window.
This class let you interact with the Note interface, the small window where you can set price for items in the public stash
Provides docked window control wrapper data and the operations listed below. Related types link to the values this API consumes or returns.
Represent the Breach and Delirium bars during the relative encounter.
Represent the Breach bar during the Breach encounter.
Represent the Delirium bar during the Delirium encounter.
Provides delirium special event data and the operations listed below. Related types link to the values this API consumes or returns.
Retrieve informations and let you interact with the Explosive Placement interface.
Provides gemcutting data and the operations listed below. Related types link to the values this API consumes or returns.
Provides skill category data and the operations listed below. Related types link to the values this API consumes or returns.
Reads skill gemcutting ui state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Provides skill upgrade data and the operations listed below. Related types link to the values this API consumes or returns.
Reads spirit gemcutting ui state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Reads support gemcutting ui state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
This class let you interact with the Global warning message that appear as you log in after a relevant game change.
This class let you interact and retrieve info about the Guild Stash panel. This class is compatible with POE2
Provides abyss tab data and the operations listed below. Related types link to the values this API consumes or returns.
Provides breach tab data and the operations listed below. Related types link to the values this API consumes or returns.
Provides wombgifts data and the operations listed below. Related types link to the values this API consumes or returns.
This reference covers the developer-facing declarations in the reviewed Release source snapshot, including inherited APIs through their base-type links. Product versions are documented separately so differences remain visible.