Start with the client state
Check that the client is in game before reading player or area data.
Client state · DPB1Client state · DPB2Explore DPB1 and DPB2 by type, member or use case. Every reference includes its signatures, arguments, available results and links to related APIs.
Check that the client is in game before reading player or area data.
Client state · DPB1Client state · DPB2Discover typed objects and refresh their state after interaction or travel.
Object discovery · DPB1Object discovery · DPB2Use the bot, plugin and task contracts to integrate your own behavior.
Task contract · DPB1Task contract · DPB2This class let you interact with the Icons aviable during a delirium encounter.
This class let you interact with the Icons aviable during a delirium encounter.
This class let you interact and retrieve info about the Subterrain Chart panels, to navigate the mine.
This class let you interact and retrieve info about the Delve resorce upgrade panels inside the challenge panel. Please note, the only way to open it, is for now to interact with the Mine Encampment Voltaxis Generator to open it.
Provides delve resource upgrade data and the operations listed below. Related types link to the values this API consumes or returns.
Provides delve tools data and the operations listed below. Related types link to the values this API consumes or returns.
Provides delve tool upgrade option data and the operations listed below. Related types link to the values this API consumes or returns.
This class let you interact with the Disenchant window.
This class let you interact with the Note interface, the small window where you can set price for items in the public stash
This class let you interact with the Note interface, the small window where you can set price for items in the public stash
This class let you interact with the Divine Font panel, the gem enchanting tool at the end of the Labirinth.
Provides divine font craft option data and the operations listed below. Related types link to the values this API consumes or returns.
This class let you interact with the Transfigure options panel.
Provides docked window control wrapper data and the operations listed below. Related types link to the values this API consumes or returns.
Provides docked window control wrapper data and the operations listed below. Related types link to the values this API consumes or returns.
Represent the Breach and Delirium bars during the relative encounter.
Represent the Breach bar during the Breach encounter.
Represent the Delirium bar during the Delirium encounter.
Provides delirium special event data and the operations listed below. Related types link to the values this API consumes or returns.
This class let you interact and retrieve info about the various Expedition Dealers panels, to buy items from npc.
Provides deal data and the operations listed below. Related types link to the values this API consumes or returns.
Provides purchase data and the operations listed below. Related types link to the values this API consumes or returns.
Provides upgrade data and the operations listed below. Related types link to the values this API consumes or returns.
Provides exchange data and the operations listed below. Related types link to the values this API consumes or returns.
Provides expedition available currency data and the operations listed below. Related types link to the values this API consumes or returns.
Provides haggle data and the operations listed below. Related types link to the values this API consumes or returns.
Interface to interact and retrieve info about the Expedition Locker.
This class let you interact and retrieve info about the Expedition Map panels, to open expedition portals.
Provides expedition mission data and the operations listed below. Related types link to the values this API consumes or returns.
Retrieve informations and let you interact with the Explosive Placement interface.
This reference covers the developer-facing declarations in the reviewed Release source snapshot, including inherited APIs through their base-type links. Product versions are documented separately so differences remain visible.