LokiPoe.InGameState.ProcessNotificationEx
Callback contract for process notification ex. The Invoke signature below shows the arguments supplied to the callback.
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Callback contract for process notification ex. The Invoke signature below shows the arguments supplied to the callback.
Callback contract for process notification ex. The Invoke signature below shows the arguments supplied to the callback.
This class let you dismiss the panel that pop up when you get a new prophecy.
This class let you interact with the Prophecy interface.
This class let you interact and retrieve info about the Parchaise panel, to buy items from npc.
This class let you interact and retrieve informations about the Flask Hud, the left panel flask interface.
This class let you interact and retrieve informations about the Flask Hud, the left panel flask interface.
This class let you interact with the Reforging Bench window.
Access to the trial-entry Relic Altar, its key and relic inventories.
Access to the Relic Locker and its storage inventory.
This class let you interact with the resurrect panel.
This class let you interact with the resurrect panel.
This class let you interact with the Reward panel.
This class let you interact with the Reward panel.
This class let you access the Ritual Favor panel to buy items, to know how many Favor points you have, use `LokiPoe.InstanceInfo.Ritual.Tributes`.
This class let you access the Ritual Favor panel to buy items, to know how many Favor points you have, use `LokiPoe.InstanceInfo.Ritual.Tributes`.
Represent the Rune recipe list pannel opened when interacting with the Expedition Remnant (Rune Stone).
Provides runeshape recipe data and the operations listed below. Related types link to the values this API consumes or returns.
Provides reward dettails data and the operations listed below. Related types link to the values this API consumes or returns.
This class let you interact and retrieve info about the Sell panel, to sell items to npc.
Interface to interact and retrieve info about the Sentinel Locker.
This Class let you interact with and retrieve info about the 3 Sentinel skills (by default F2, F3, F4)..
Provides apex sentinel data and the operations listed below. Related types link to the values this API consumes or returns.
Provides pandemonium sentinel data and the operations listed below. Related types link to the values this API consumes or returns.
Provides stalker sentinel data and the operations listed below. Related types link to the values this API consumes or returns.
This class only check if the Shop panel is open. its purpose is to close the panel and clean the ui.
This class only check if the Shop panel is open. its purpose is to close the panel and clean the ui.
This class rapresent the small icon that allow you to open the Ritual reward panel.
This class rapresent the small icon that allow you to open the Ritual reward panel.
This class let you interact and retrieve informations about the SkillBarHud, the bottom left skill bar. This offer you wrapper to use skills in various mode, single click (Use, UseAt, UseOn) or keeping the key pressed (BeginUse, BeginUseAt). To set a skill on a specific slot (all 13 slots are available). To to clear a slot. And many other utility.
This reference covers the developer-facing declarations in the reviewed Release source snapshot, including inherited APIs through their base-type links. Product versions are documented separately so differences remain visible.
Use a focused recipe, explore an extension contract or follow a first project. These are independent ways into the documentation, not a course you must complete before using the APIs.
Guides shown for DPB1: .NET Framework 4.8 (net48). Switch product to keep code, downloads and links aligned. Return to the DPB1 API reference →
Build a nearby-enemy alert in five steps. Includes setup, complete checkpoints and expected results.
Start the guided project → Solve a specific problemRecognize areas, find objects, read inventory and inspect skill slots. Follow each recipe to its code and APIs.
Browse examples → Understand the contractsWho calls Tick, how async work runs, and which component owns initialization and cleanup.
Explore the execution model →Extend a bot with lifecycle callbacks, state observations and messages.
Guide & complete source →IBot · ITaskThree connected lessons: own the session, integrate tasks and plugins, then follow a visible party leader. You write the bot.
Build FollowBot step by step →IRoutineSelect eligible targets, inspect skill slots and handle an action request.
Guide & complete source →IPlayerMoverPlan routes, request movement and check actual progress.
Guide & complete source →Original, anonymous source for the standalone examples, with build and installation instructions. The FollowBot walkthrough uses selected fragments and implementation exercises; it is not a finished bot in this download. Compile baselines: DPB1 0.3.29.47 and DPB2 0.4.5.88; no live game validation claimed.