DreamPoeBot Developers

DPB1 & DPB2 API reference

Look up an API, explore a working example or build your own extension. Documentation for plugins, bots, routines and movers — from your first project to a specific implementation detail.

DPB1 · 0.3.29.47DPB2 · 0.4.5.88Reviewed 2026-10-03

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Find a type, member or operation

2205 types found
2,205 current types 14,219 members 91,078 named values

Coverage across both reviewed products. Each result identifies its product; matching names do not guarantee matching behavior. Need context? Browse guides and examples.

Legacy Abyss APIs are excluded from current search and member lists. Existing links remain available as clearly labelled compatibility references. Support notes distinguish development changes from released features.

DPB2Class · Game data

MonsterVarieties

Provides monster varieties data and the operations listed below. Related types link to the values this API consumes or returns.

DPB1Class · World, character and items

MonsterVariety

Represents monster variety in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB2Class · World, character and items

MonsterVariety

Represents monster variety in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB1Class · Utilities and settings

MouseManager

This class control the mouse movements. While most of the time you don't need to call this class (you use the various LokiPoe classes to interact with the game world, Ui and actions, Sometime you might want to do something that the Framework is not already doing, in that case you can call this class and move the mouse at your will.

DPB2Class · Utilities and settings

MouseManager

This class control the mouse movements. While most of the time you don't need to call this class (you use the various LokiPoe classes to interact with the game world, Ui and actions, Sometime you might want to do something that the Framework is not already doing, in that case you can call this class and move the mouse at your will.

DPB1Class · World, character and items

Movement

Provides movement data and the operations listed below. Related types link to the values this API consumes or returns.

DPB2Class · World, character and items

Movement

Provides movement data and the operations listed below. Related types link to the values this API consumes or returns.

DPB2Class · Interface and panels

MovementModeSelectionElement

Reads movement mode selection element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.

DPB1Class · World, character and items

NecropolisCorpse

DreamPoeBot.Loki.Components

Provides necropolis corpse data and the operations listed below. Related types link to the values this API consumes or returns.

DPB1Class · World, character and items

NecropolisCorpse

DreamPoeBot.Loki.Game.Objects

Represents necropolis corpse in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB1Class · Interface and panels

NecropolisCorpseElement

Reads necropolis corpse element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.

DPB2Class · Interface and panels

NecropolisCorpseElement

Reads necropolis corpse element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.

DPB1Class · World, character and items

NetworkObject

Common view of an object in the current area, including its identity, position and interaction state.

DPB2Class · World, character and items

NetworkObject

Common view of an object in the current area, including its identity, position and interaction state.

DPB1Class · Navigation

NewTrisClass

Provides new tris class data and the operations listed below. Related types link to the values this API consumes or returns.

DPB1Class · Interface and panels

NormalInventoryItem

Provides normal inventory item data and the operations listed below. Related types link to the values this API consumes or returns.

DPB2Class · Interface and panels

NormalInventoryItem

Provides normal inventory item data and the operations listed below. Related types link to the values this API consumes or returns.

DPB1Class · Interface and panels

NotificationHudElement

Reads notification hud element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.

DPB2Class · Interface and panels

NotificationHudElement

Reads notification hud element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.

DPB1Class · Utilities and settings

NotificationObject

Provides notification object data and the operations listed below. Related types link to the values this API consumes or returns.

DPB2Class · Utilities and settings

NotificationObject

Provides notification object data and the operations listed below. Related types link to the values this API consumes or returns.

DPB1Class · World, character and items

NPC

Provides npc data and the operations listed below. Related types link to the values this API consumes or returns.

DPB1Class · World, character and items

Npc

Represents npc in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB2Class · World, character and items

NPC

Provides npc data and the operations listed below. Related types link to the values this API consumes or returns.

DPB2Class · World, character and items

Npc

Represents npc in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB2Class · Interface and panels

NPCBuyWindowElement

Reads npc buy window element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.

This reference covers the developer-facing declarations in the reviewed Release source snapshot, including inherited APIs through their base-type links. Product versions are documented separately so differences remain visible.

Put the APIs to work

Guides & examples

Use a focused recipe, explore an extension contract or follow a first project. These are independent ways into the documentation, not a course you must complete before using the APIs.

Guides shown for DPB1: .NET Framework 4.8 (net48). Switch product to keep code, downloads and links aligned. Return to the DPB1 API reference →

New to DPB development

Your first extension

Build a nearby-enemy alert in five steps. Includes setup, complete checkpoints and expected results.

Start the guided project →
Solve a specific problem

Practical recipes

Recognize areas, find objects, read inventory and inspect skill slots. Follow each recipe to its code and APIs.

Browse examples →
Understand the contracts

Execution & lifecycle

Who calls Tick, how async work runs, and which component owns initialization and cleanup.

Explore the execution model →

Work with an extension type

All guides & source projects

17 guides · 8 source projects per product

Isolated API labs

Original, anonymous source for the standalone examples, with build and installation instructions. The FollowBot walkthrough uses selected fragments and implementation exercises; it is not a finished bot in this download. Compile baselines: DPB1 0.3.29.47 and DPB2 0.4.5.88; no live game validation claimed.

Download DPB1 kit ↓