RelicLockerElement
The Relic Locker storage panel, separate from the trial-entry altar.
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Coverage across both reviewed products. Each result identifies its product; matching names do not guarantee matching behavior. Need context? Browse guides and examples.
Legacy Abyss APIs are excluded from current search and member lists. Existing links remain available as clearly labelled compatibility references. Support notes distinguish development changes from released features.
The Relic Locker storage panel, separate from the trial-entry altar.
Provides render data and the operations listed below. Related types link to the values this API consumes or returns.
Provides render data and the operations listed below. Related types link to the values this API consumes or returns.
Provides render item data and the operations listed below. Related types link to the values this API consumes or returns.
Provides render item data and the operations listed below. Related types link to the values this API consumes or returns.
Reads resurrect element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Reads resurrect element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Provides retrying lazy data and the operations listed below. Related types link to the values this API consumes or returns.
Provides retrying lazy data and the operations listed below. Related types link to the values this API consumes or returns.
Reads reward element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Reads reward element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Represents rite of the nameless in the current game state. Obtain the object from its owning API and refresh it after an area change.
Reads rite of the nameless element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
A predicted Rite choice, including the alternatives available after choosing it.
Provides ritual atlasline mods dat data and the operations listed below. Related types link to the values this API consumes or returns.
Reads ritual favor element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Reads ritual favor element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Provides ritual stash tab layouts data and the operations listed below. Related types link to the values this API consumes or returns.
Provides ritual stash tab layout hardcoded data and the operations listed below. Related types link to the values this API consumes or returns.
Provides ritual stash tab layout json data and the operations listed below. Related types link to the values this API consumes or returns.
Information supplied when the routine changed event is raised.
Information supplied when the routine changed event is raised.
Discover available routines and access the routine selected to handle combat behavior.
Discover available routines and access the routine selected to handle combat behavior.
Callback contract for routine event. The Invoke signature below shows the arguments supplied to the callback.
Callback contract for routine event. The Invoke signature below shows the arguments supplied to the callback.
Reads runeshape conbinations element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Provides runner data and the operations listed below. Related types link to the values this API consumes or returns.
Provides runner data and the operations listed below. Related types link to the values this API consumes or returns.
Reads sanctum archives element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
This reference covers the developer-facing declarations in the reviewed Release source snapshot, including inherited APIs through their base-type links. Product versions are documented separately so differences remain visible.
Use a focused recipe, explore an extension contract or follow a first project. These are independent ways into the documentation, not a course you must complete before using the APIs.
Guides shown for DPB1: .NET Framework 4.8 (net48). Switch product to keep code, downloads and links aligned. Return to the DPB1 API reference →
Build a nearby-enemy alert in five steps. Includes setup, complete checkpoints and expected results.
Start the guided project → Solve a specific problemRecognize areas, find objects, read inventory and inspect skill slots. Follow each recipe to its code and APIs.
Browse examples → Understand the contractsWho calls Tick, how async work runs, and which component owns initialization and cleanup.
Explore the execution model →Extend a bot with lifecycle callbacks, state observations and messages.
Guide & complete source →IBot · ITaskThree connected lessons: own the session, integrate tasks and plugins, then follow a visible party leader. You write the bot.
Build FollowBot step by step →IRoutineSelect eligible targets, inspect skill slots and handle an action request.
Guide & complete source →IPlayerMoverPlan routes, request movement and check actual progress.
Guide & complete source →Original, anonymous source for the standalone examples, with build and installation instructions. The FollowBot walkthrough uses selected fragments and implementation exercises; it is not a finished bot in this download. Compile baselines: DPB1 0.3.29.47 and DPB2 0.4.5.88; no live game validation claimed.